Performance Evaluation Of Reinforcement Learning Algorithms For Navigation In Unstructured Environments

Autonomous navigation in unstructured outdoor environments presents significant challenges due to the complexity and variability of terrain and obstacles. Traditional navigation methods struggle with adaptability, while learning-based approaches, particularly deep Reinforcement Learning (RL), have shown promise but faces difficulties in generalization and data efficiency. To address these challenges, we tested the performance of various deep RL algorithms for point-goal navigation, on MIDGARD, our photorealistic simulation platform built on Unreal Engine. We compare PPO, A2C, SAC, and TD3, evaluating their effectiveness based on success rates and reward progression. Our results indicate that PPO outperforms other algorithms, achieving the highest success rate, while off-policy methods struggle due to inefficient exploration and policy updates.

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Publication Details

Published
2025-06-24
DOI
https://doi.org/10.7148/2025-0375
Primary Topic
Robotic Path Planning Algorithms
Type
article
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article

Performance Evaluation Of Reinforcement Learning Algorithms For Navigation In Unstructured Environments

Giuseppe Sutera, Simone Palazzo, Dario Calogero Guastella, Giovanni Muscato et al.
Robotic Path Planning Algorithms
article

Performance Evaluation Of Reinforcement Learning Algorithms For Navigation In Unstructured Environments

Giuseppe Sutera, Simone Palazzo, Dario Calogero Guastella, Giovanni Muscato, Concetto Spampinato, Francesco Cancelliere
article en

Abstract

Autonomous navigation in unstructured outdoor environments presents significant challenges due to the complexity and variability of terrain and obstacles. Traditional navigation methods struggle with adaptability, while learning-based approaches, particularly deep Reinforcement Learning (RL), have shown promise but faces difficulties in generalization and data efficiency. To address these challenges, we tested the performance of various deep RL algorithms for point-goal navigation, on MIDGARD, our photorealistic simulation platform built on Unreal Engine. We compare PPO, A2C, SAC, and TD3, evaluating their effectiveness based on success rates and reward progression. Our results indicate that PPO outperforms other algorithms, achieving the highest success rate, while off-policy methods struggle due to inefficient exploration and policy updates.

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Robotic Path Planning Algorithms
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Performance Evaluation Of Reinforcement Learning Algorithms For Navigation In Unstructured Environments — Giuseppe Sutera, Simone Palazzo, et al. · (2025) | TGRS Research Map | TGRS