Manifold Embedding for Fast and Accurate 3D Reconstruction

The goal of the fusion process in RGB-D reconstruction systems is to verify and update the 3D model while ensuring both completeness and accuracy. However, achieving precise dense correspondences in a point-to-point or pixel model during this process is challenging and computationally intensive. To address this challenge, we propose a Manifold Embedding framework that facilitates rapid point-to-surface fusion, removing the need for direct point-to-point or pixel correspondences. Our approach consists of three main steps: 1) <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Manifold Voxel</i>: We transform discrete point sets into smooth surfaces using the Implicit Moving Least Squares (IMLS) method; 2) <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Two-Step Filtering</i>: We enhance reconstruction accuracy through a two-step filtering technique that evaluates sampling points based on probabilistic measures; 3) <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Embedding for Smooth Surface</i>: Lastly, we embed points into a smooth manifold surface represented via IMLS, ensuring high-quality reconstructed surfaces. Extensive experiments on both real and synthetic 3D scenes demonstrate the effectiveness of our Manifold Embedding framework. For instance, on the public <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Replica</i> dataset, our method surpasses state-of-the-art fusion techniques regarding both completeness and accuracy. Our average accuracy is 2.11 cm and completeness is 2.80 cm, while NICE-SLAM achieves 2.85 cm and 3.00 cm, respectively (with lower values indicating better performance). Overall, our proposed method provides superior reconstruction quality and enhanced computational efficiency (See Fig. 1).

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Publication Details

Journal
IEEE Transactions on Multimedia
Published
2025-01-01
DOI
https://doi.org/10.1109/tmm.2025.3590908
Citations
1
Primary Topic
Optical measurement and interference techniques
Type
article
Field-Weighted Citation Impact
1.28
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article

Manifold Embedding for Fast and Accurate 3D Reconstruction

Kechen Song, Daqing Guo, Hongze Sun, Zixin Tang et al.
1 citations
IEEE Transactions on Multimedia
Optical measurement and interference techniques
1.28
article

Manifold Embedding for Fast and Accurate 3D Reconstruction

Kechen Song, Daqing Guo, Hongze Sun, Zixin Tang, Duo Chen, Xingyu Peng, Dezhong Yao, Wuque Cai
article en
1 citations

Abstract

The goal of the fusion process in RGB-D reconstruction systems is to verify and update the 3D model while ensuring both completeness and accuracy. However, achieving precise dense correspondences in a point-to-point or pixel model during this process is challenging and computationally intensive. To address this challenge, we propose a Manifold Embedding framework that facilitates rapid point-to-surface fusion, removing the need for direct point-to-point or pixel correspondences. Our approach consists of three main steps: 1) <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Manifold Voxel</i>: We transform discrete point sets into smooth surfaces using the Implicit Moving Least Squares (IMLS) method; 2) <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Two-Step Filtering</i>: We enhance reconstruction accuracy through a two-step filtering technique that evaluates sampling points based on probabilistic measures; 3) <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Embedding for Smooth Surface</i>: Lastly, we embed points into a smooth manifold surface represented via IMLS, ensuring high-quality reconstructed surfaces. Extensive experiments on both real and synthetic 3D scenes demonstrate the effectiveness of our Manifold Embedding framework. For instance, on the public <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">Replica</i> dataset, our method surpasses state-of-the-art fusion techniques regarding both completeness and accuracy. Our average accuracy is 2.11 cm and completeness is 2.80 cm, while NICE-SLAM achieves 2.85 cm and 3.00 cm, respectively (with lower values indicating better performance). Overall, our proposed method provides superior reconstruction quality and enhanced computational efficiency (See Fig. 1).

IEEE Transactions on MultimediaVol. 27
University of Electronic Science and Technology of China (CN), Chongqing University (CN), Southwestern University of Finance and Economics (CN), Chongqing University of Education (CN)
Openalex Percentile: Top 18%
Optical measurement and interference techniques
1.28
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