Teaching Video Games as Texts: Getting Started and Navigating the Challenges
Drawing from the author’s own teaching, this article explores beginning steps for incorporating video games in English classrooms and details the logistical and pedagogical challenges that occur when teachers include digital interactive texts in the curriculum.
Authors
- Brady Lee Nash (ORCID: https://orcid.org/0000-0001-8693-5912)
Publication Details
- Journal
- The English Journal
- Published
- 2025-05-01
- DOI
- https://doi.org/10.58680/ej2025114539
- Primary Topic
- Digital Games and Media
- Type
- article
- Field-Weighted Citation Impact
- 0.00