A Conflict-Driven Approach for Reaching Goals Specified with Negation as Failure

In the context of pathfinding, first-order logic allows for the expressive specification of goals. Using negation as failure, one can specify what must not be true in a goal state instead of what must be true, which can result in succinct goal specifications while also being computationally advantageous. However, due to non-monotonicity, integration of negation as failure can be cumbersome. To address this problem, we introduce conflict-driven goal reaching (CDGR), a conflict-driven algorithm for reaching goals specified with non-monotonic logic that refines a search for a goal state based on conflicts encountered during search. Our results show that CDGR results in significantly shorter paths and can significantly speed up search when compared to not taking conflicts into consideration. Furthermore, our results show that finding paths to goals can be much more efficient when goals are specified with negation as failure instead of without negation as failure.

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Publication Details

Journal
Proceedings of the International Symposium on Combinatorial Search
Published
2025-07-19
DOI
https://doi.org/10.1609/socs.v18i1.35970
Primary Topic
Software Reliability and Analysis Research
Type
article
Field-Weighted Citation Impact
0.00

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article

A Conflict-Driven Approach for Reaching Goals Specified with Negation as Failure

Forest Agostinelli
Proceedings of the International Symposium on Combinatorial Search
Software Reliability and Analysis Research
article

A Conflict-Driven Approach for Reaching Goals Specified with Negation as Failure

Forest Agostinelli
article en

Abstract

In the context of pathfinding, first-order logic allows for the expressive specification of goals. Using negation as failure, one can specify what must not be true in a goal state instead of what must be true, which can result in succinct goal specifications while also being computationally advantageous. However, due to non-monotonicity, integration of negation as failure can be cumbersome. To address this problem, we introduce conflict-driven goal reaching (CDGR), a conflict-driven algorithm for reaching goals specified with non-monotonic logic that refines a search for a goal state based on conflicts encountered during search. Our results show that CDGR results in significantly shorter paths and can significantly speed up search when compared to not taking conflicts into consideration. Furthermore, our results show that finding paths to goals can be much more efficient when goals are specified with negation as failure instead of without negation as failure.

Proceedings of the International Symposium on Combinatorial SearchVol. 18
University of South Carolina (US)
National Science Foundation
Openalex Percentile: Top 82%
Software Reliability and Analysis Research
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