Lightweight and Effective Preference Construction in PIBT for Large-Scale Multi-Agent Pathfinding

PIBT is a computationally lightweight algorithm that can be applied to a variety of multi-agent pathfinding (MAPF) problems, generating the next collision-free locations of agents given another. Because of its simplicity and scalability, it is becoming a popular underlying scheme for recent large-scale MAPF methods involving several hundreds or thousands of agents. Vanilla PIBT makes agents behave greedily towards their assigned goals, while agents typically have multiple best actions, since the graph shortest path is not always unique. Consequently, tiebreaking about how to choose between these actions significantly affects resulting solutions. This paper studies two simple yet effective techniques for tiebreaking in PIBT, without compromising its computational advantage. The first technique allows an agent to intelligently dodge another, taking into account whether each action will hinder the progress of the next timestep. The second technique is to learn, through multiple PIBT runs, how an action causes regret in others and to use this information to minimise regret collectively. Our empirical results demonstrate that these techniques can reduce the solution cost of one-shot MAPF and improve the throughput of lifelong MAPF. For instance, in densely populated one-shot cases, the combined use of these tiebreaks achieves improvements of around 10-20% in sum-of-costs, without significantly compromising the speed of a PIBT-based planner.

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Publication Details

Journal
Proceedings of the International Symposium on Combinatorial Search
Published
2025-07-19
DOI
https://doi.org/10.1609/socs.v18i1.35982
Primary Topic
Robotic Path Planning Algorithms
Type
article
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article

Lightweight and Effective Preference Construction in PIBT for Large-Scale Multi-Agent Pathfinding

Keisuke Okumura, Hiroki Nagai
Proceedings of the International Symposium on Combinatorial Search
Robotic Path Planning Algorithms
article

Lightweight and Effective Preference Construction in PIBT for Large-Scale Multi-Agent Pathfinding

Keisuke Okumura, Hiroki Nagai
article en

Abstract

PIBT is a computationally lightweight algorithm that can be applied to a variety of multi-agent pathfinding (MAPF) problems, generating the next collision-free locations of agents given another. Because of its simplicity and scalability, it is becoming a popular underlying scheme for recent large-scale MAPF methods involving several hundreds or thousands of agents. Vanilla PIBT makes agents behave greedily towards their assigned goals, while agents typically have multiple best actions, since the graph shortest path is not always unique. Consequently, tiebreaking about how to choose between these actions significantly affects resulting solutions. This paper studies two simple yet effective techniques for tiebreaking in PIBT, without compromising its computational advantage. The first technique allows an agent to intelligently dodge another, taking into account whether each action will hinder the progress of the next timestep. The second technique is to learn, through multiple PIBT runs, how an action causes regret in others and to use this information to minimise regret collectively. Our empirical results demonstrate that these techniques can reduce the solution cost of one-shot MAPF and improve the throughput of lifelong MAPF. For instance, in densely populated one-shot cases, the combined use of these tiebreaks achieves improvements of around 10-20% in sum-of-costs, without significantly compromising the speed of a PIBT-based planner.

Proceedings of the International Symposium on Combinatorial SearchVol. 18
National Institute of Advanced Industrial Science and Technology (JP)
Openalex Percentile: Top 84%
Robotic Path Planning Algorithms
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Lightweight and Effective Preference Construction in PIBT for Large-Scale Multi-Agent Pathfinding — Keisuke Okumura, Hiroki Nagai · Proceedings of the International Symposium on Combinatorial Search (2025) | TGRS Research Map | TGRS