Optimisation Strategies for Serious Game Interface Design
Serious games, as a combination of entertainment and educational functions, aim to enhance learning efficiency and skill mastery. However, their interface design often fails by ignoring users' cognitive differences and functional needs. This study proposes a hybrid approach combining literature review, case study and user testing by integrating user-centred design, information clarity and adaptive interaction. The authors constructed a two-dimensional layering strategy for age (children, adolescents, adults, and seniors) and special needs (neurodevelopmental differences, restricted perceptual channels), and utilised multi-dimensional information layering to improve visual attention and enhance cognitive load management. The optimisation process was completed in four stages: requirement analysis, prototyping, iterative optimisation, and testing. The findings indicate that the stratified interface design markedly decreases cognitive burden. This study presents a pragmatic framework for reconciling functionality with user experience and advocates for the extensive utilization of serious games in education and healthcare sectors.
Authors
- Bing Bai (ORCID: https://orcid.org/0000-0002-6953-1948)
Institutions
- Yanshan University (CN)
Publication Details
- Journal
- Communications in Humanities Research
- Published
- 2025-07-20
- DOI
- https://doi.org/10.54254/2753-7064/2025.lc25159
- Citations
- 1
- Primary Topic
- Augmented Reality Applications
- Type
- article
- Field-Weighted Citation Impact
- 1.28