Brief Announcement: LCTree: A Fast Hardware BVH Constructor for Real-Time Ray Tracing
Unlike traditional rasterization rendering, ray tracing is a groundbreaking technology that has revolutionized the realistic rendering of images, marking a significant leap forward. However, achieving real-time ray tracing in dynamic scene applications remains a challenging task. This difficulty arises primarily from the substantial technical bottlenecks related to the frequent need for reconstructing or incrementally updating acceleration structures essential for efficient ray calculations.
Authors
- Run Yan (ORCID: https://orcid.org/0000-0001-7064-4838)
- Nong Xiao (ORCID: https://orcid.org/0000-0002-2166-977X)
- Libo Huang (ORCID: https://orcid.org/0000-0001-7878-3998)
- Yongwen Wang (ORCID: https://orcid.org/0009-0008-2514-2052)
- Gang Chen (ORCID: https://orcid.org/0000-0003-4234-1359)
- Hui Guo
- Yin Su (ORCID: https://orcid.org/0009-0009-6505-3203)
Institutions
- Sun Yat-sen University (CN)
- National University of Defense Technology (CN)
Publication Details
- Published
- 2025-07-16
- DOI
- https://doi.org/10.1145/3694906.3743346
- Primary Topic
- Advanced Optical Sensing Technologies
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- National Natural Science Foundation of China