Towards Zero Spawn Overhead: Work Stealing Without Deques
In a randomized work-stealing scheduler, parallel speedup depends on the spawn overhead, which workers pay to allow tasks to execute in parallel, and the steal overhead, which thieves pay to start executing new work. The importance of minimizing the spawn overhead in a randomized work-stealing scheduler is first formalized by Frigo et al., coined as the work-first principle [15], which states that one should minimize spawn overhead even at the expense of a larger steal overhead. Since then, many strategies have been proposed to reduce the spawn overhead, which is dominated by maintaining a per-worker double-ended queue, or deque, to keep track of available parallel work.
Authors
- Tao B. Schardl
- Aaron Handleman
- Kyle Singer (ORCID: https://orcid.org/0009-0004-3588-2215)
- I-Ting Angelina Lee (ORCID: https://orcid.org/0000-0002-0687-5508)
Institutions
- Washington University in St. Louis (US)
- Massachusetts Institute of Technology (US)
Publication Details
- Published
- 2025-07-16
- DOI
- https://doi.org/10.1145/3694906.3743349
- Primary Topic
- Parallel Computing and Optimization Techniques
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- National Science Foundation
- U.S. Department of Energy
- National Nuclear Security Administration