A clinically oriented VR-based treadmill training system for post-stroke rehabilitation: integration of motor learning and control principles

Abstract Clinical use of Virtual Reality (VR)-based treadmill training to improve post-stroke gait is limited by a lack of adherence to motor learning and control principles, and user-centred design consideration. This study aims to outline the development and evaluation of a VR-based treadmill training system for post-stroke patients, aligning with currently accepted rehabilitation concepts and principles. The proposed system involves several modules and algorithms (e.g., biomechanical model, feedback controller, adaptive difficulty controller) along with portable motion capture technology to provide individualised rehabilitation focused training. Eight physiotherapists and eleven post-stroke participants were recruited to evaluate the system’s acceptability, usability, and adherence to motor learning and control principles. The physiotherapists reported high ratings in terms of the design’s adherence to motor learning and control principles, and both physiotherapists and post-stroke patients reported positive intention to use the system. The proposed system promotes individualised and progressive practice and feedback for post-stroke gait training in VR environments. Balancing technical complexity, practical considerations, and adherence to motor learning and control principles in this system can enhance the application of VR interventions for post-stroke patients in both clinical and remote rehabilitation settings.

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Institutions

Publication Details

Journal
Virtual Reality
Published
2025-07-16
DOI
https://doi.org/10.1007/s10055-025-01200-6
Citations
2
Primary Topic
Stroke Rehabilitation and Recovery
Type
article
Field-Weighted Citation Impact
2.05

Funders

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article

A clinically oriented VR-based treadmill training system for post-stroke rehabilitation: integration of motor learning and control principles

Stacey Reading, Qi Zhang, Yanxin Zhang, Peter Fermin Dajime et al.
2 citations
Virtual Reality
Stroke Rehabilitation and Recovery
2.05
article

A clinically oriented VR-based treadmill training system for post-stroke rehabilitation: integration of motor learning and control principles

Stacey Reading, Qi Zhang, Yanxin Zhang, Peter Fermin Dajime, Marie‐Claire Smith, Yiran Jiao
article en
2 citations

Abstract

Abstract Clinical use of Virtual Reality (VR)-based treadmill training to improve post-stroke gait is limited by a lack of adherence to motor learning and control principles, and user-centred design consideration. This study aims to outline the development and evaluation of a VR-based treadmill training system for post-stroke patients, aligning with currently accepted rehabilitation concepts and principles. The proposed system involves several modules and algorithms (e.g., biomechanical model, feedback controller, adaptive difficulty controller) along with portable motion capture technology to provide individualised rehabilitation focused training. Eight physiotherapists and eleven post-stroke participants were recruited to evaluate the system’s acceptability, usability, and adherence to motor learning and control principles. The physiotherapists reported high ratings in terms of the design’s adherence to motor learning and control principles, and both physiotherapists and post-stroke patients reported positive intention to use the system. The proposed system promotes individualised and progressive practice and feedback for post-stroke gait training in VR environments. Balancing technical complexity, practical considerations, and adherence to motor learning and control principles in this system can enhance the application of VR interventions for post-stroke patients in both clinical and remote rehabilitation settings.

Virtual RealityVol. 29(3)
Fujian University of Traditional Chinese Medicine (CN), University of Auckland (NZ)
University of Auckland, Natural Science Foundation of Fujian Province
Openalex Percentile: Top 12%
Stroke Rehabilitation and Recovery
2.05
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