Learning to Move, Learning to Play, Learning to Animate: a Multimedia Exploration of the More-than-human Intelligence

This paper presents Learning to Move, Learning to Play, Learning to Animate , a cross-disciplinary performance presenting a narrative where humans, robots, synthetic embodiments, and organic entities interact across multiple layers of reality, reflecting our increasingly hybridized world. Rooted in the conceptual foundation of more-than-human intelligence, we connect our conceptual exploration with the stage design, choreography, and technical system design, blending natural and synthetic elements. The performance critiques anthropocentrism and highlights themes of interconnectedness and shared environments, inviting audiences to reconsider the agency of non-human intelligence and explore the potential of co-creativity across natural and synthetic boundaries.

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Publication Details

Journal
Proceedings of the ACM on Computer Graphics and Interactive Techniques
Published
2025-07-16
DOI
https://doi.org/10.1145/3736788
Primary Topic
Modular Robots and Swarm Intelligence
Type
article
Field-Weighted Citation Impact
0.00
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article

Learning to Move, Learning to Play, Learning to Animate: a Multimedia Exploration of the More-than-human Intelligence

Mingyong Cheng, Han Zhang, Y. Gu, Sophia Sun
Proceedings of the ACM on Computer Graphics and Interactive Techniques
Modular Robots and Swarm Intelligence
article

Learning to Move, Learning to Play, Learning to Animate: a Multimedia Exploration of the More-than-human Intelligence

Mingyong Cheng, Han Zhang, Y. Gu, Sophia Sun
article en

Abstract

This paper presents Learning to Move, Learning to Play, Learning to Animate , a cross-disciplinary performance presenting a narrative where humans, robots, synthetic embodiments, and organic entities interact across multiple layers of reality, reflecting our increasingly hybridized world. Rooted in the conceptual foundation of more-than-human intelligence, we connect our conceptual exploration with the stage design, choreography, and technical system design, blending natural and synthetic elements. The performance critiques anthropocentrism and highlights themes of interconnectedness and shared environments, inviting audiences to reconsider the agency of non-human intelligence and explore the potential of co-creativity across natural and synthetic boundaries.

Proceedings of the ACM on Computer Graphics and Interactive TechniquesVol. 8(3)
University of San Diego (US), University of California San Diego (US)
Openalex Percentile: Top 83%
Modular Robots and Swarm Intelligence
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