The Application of Deep Learning in Dance Movement Design

This paper proposed deep learning for designing dance movements by estimating dance poses. In this study, we proposed Fusion-based Global Dance Pose Patterns with ResNet-152 an approach that resolves class imbalance existing in dance pose datasets with the help of high-resolution global feature fusion during pose estimation. A fusion layer has been added for discerning patterns on both the local and global levels, resulting in a considerable improvement in classifier performance thereby yielding a referred reliability for discriminative power to dance pose classification applications. Refinement in feature extraction and using deep new models such as ResNet-152 for pose recognition have helped to capitalize on model overfitting and worse generalization problems. This approach indeed goes a long way in making dance pose classification more accurate and efficient with possible real-time applications, in addition to a better understanding of the dance movements themselves. Experimental results indicate promising performances, with high accuracies (0.9870), precisions (0.9851), sensitivities (0.9873), F-measures (0.9861), and Kappa (0.9841) constituting proof of the model competency. The workflow comprises a stage for data collection, pre-processing is then applied using Gaussian filtering and histogram equalization to improve image features, the class imbalance is countered using SMOTE, feature extraction on HR-Net, and global and local feature fusion leads to robust pose estimations. ResNet-152 acts as a classifier with an SGD optimizer for better model parameter optimization. This system highly accurately predicts dance poses and efficiently approaches pose estimation in various dance application fields.

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Publication Details

Journal
International Journal of Computational Intelligence Systems
Published
2025-07-16
DOI
https://doi.org/10.1007/s44196-025-00907-3
Citations
6
Primary Topic
Human Motion and Animation
Type
article
Field-Weighted Citation Impact
7.29
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article

The Application of Deep Learning in Dance Movement Design

Xiang Ju
6 citations
International Journal of Computational Intelligence Systems
Human Motion and Animation
7.29
article

The Application of Deep Learning in Dance Movement Design

Xiang Ju
article en
6 citations

Abstract

This paper proposed deep learning for designing dance movements by estimating dance poses. In this study, we proposed Fusion-based Global Dance Pose Patterns with ResNet-152 an approach that resolves class imbalance existing in dance pose datasets with the help of high-resolution global feature fusion during pose estimation. A fusion layer has been added for discerning patterns on both the local and global levels, resulting in a considerable improvement in classifier performance thereby yielding a referred reliability for discriminative power to dance pose classification applications. Refinement in feature extraction and using deep new models such as ResNet-152 for pose recognition have helped to capitalize on model overfitting and worse generalization problems. This approach indeed goes a long way in making dance pose classification more accurate and efficient with possible real-time applications, in addition to a better understanding of the dance movements themselves. Experimental results indicate promising performances, with high accuracies (0.9870), precisions (0.9851), sensitivities (0.9873), F-measures (0.9861), and Kappa (0.9841) constituting proof of the model competency. The workflow comprises a stage for data collection, pre-processing is then applied using Gaussian filtering and histogram equalization to improve image features, the class imbalance is countered using SMOTE, feature extraction on HR-Net, and global and local feature fusion leads to robust pose estimations. ResNet-152 acts as a classifier with an SGD optimizer for better model parameter optimization. This system highly accurately predicts dance poses and efficiently approaches pose estimation in various dance application fields.

International Journal of Computational Intelligence SystemsVol. 18(1)
Hunan Normal University (CN)
Openalex Percentile: Top 3%
Human Motion and Animation
7.29
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