Multi Path Gait Control Method for Bipedal Robots based on Deep Reinforcement Learning

We propose a multipath gait control strategy based on deep reinforcement learning (DRL) for bipedal robot motion planning on diverse and challenging terrains. Traditional control methods, such as PID controllers and model-based motion planning, often struggle in complex environments. These approaches typically underperform because they rely on precise mathematical models or predefined rules, making them ill-suited for nonlinear, uncertain, and dynamic settings. Conventional techniques also have difficulty adapting their control strategies in unpredictable and fluctuating terrains, where robots may encounter unforeseen disturbances, leading to instability or failure. Deep reinforcement learning is able to independently acquire optimal control methods from environmental feedback without requiring a precise model since it combines deep learning and reinforcement learning. In this work, we leverage deep reinforcement learning algorithms (DDPG, TRPO, PPO, A3C, SAC, etc.) based on actor-critic (AC) architectures to enable reliable gait control of bipedal robots in a continuous motion environment. The issue that traditional approaches have in challenging to convergecomplicated environments is solved by DRL, which, when compared to traditional methods, can effectively cope with the high nonlinearity of complex terrain and adaptively alter the strategy through continuous contact with the environment. Using goal-conditional techniques, we created a motion planning model and tested it on the actual hardware platform Cassie. According to the experimental results, the approach successfully transfers the simulation strategy to the actual environment, and the robot can accurately complete the goal task without global location feedback. It can also perform a variety of complex tasks, like jumping on discontinuous and flat terrain. Furthermore, the method exhibits significant robustness and adaptability through multithreaded asynchronous training and randomized strategy selection, which solves the shortcomings of conventional motion planning methods in hyperparameter tuning and strategy convergence.

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Publication Details

Journal
Scalable Computing Practice and Experience
Published
2025-07-14
DOI
https://doi.org/10.12694/scpe.v26i5.4790
Primary Topic
Robotic Locomotion and Control
Type
article
Field-Weighted Citation Impact
0.00
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article

Multi Path Gait Control Method for Bipedal Robots based on Deep Reinforcement Learning

Pingli Lv, Lili Lin
Scalable Computing Practice and Experience
Robotic Locomotion and Control
article

Multi Path Gait Control Method for Bipedal Robots based on Deep Reinforcement Learning

Pingli Lv, Lili Lin
article en

Abstract

We propose a multipath gait control strategy based on deep reinforcement learning (DRL) for bipedal robot motion planning on diverse and challenging terrains. Traditional control methods, such as PID controllers and model-based motion planning, often struggle in complex environments. These approaches typically underperform because they rely on precise mathematical models or predefined rules, making them ill-suited for nonlinear, uncertain, and dynamic settings. Conventional techniques also have difficulty adapting their control strategies in unpredictable and fluctuating terrains, where robots may encounter unforeseen disturbances, leading to instability or failure. Deep reinforcement learning is able to independently acquire optimal control methods from environmental feedback without requiring a precise model since it combines deep learning and reinforcement learning. In this work, we leverage deep reinforcement learning algorithms (DDPG, TRPO, PPO, A3C, SAC, etc.) based on actor-critic (AC) architectures to enable reliable gait control of bipedal robots in a continuous motion environment. The issue that traditional approaches have in challenging to convergecomplicated environments is solved by DRL, which, when compared to traditional methods, can effectively cope with the high nonlinearity of complex terrain and adaptively alter the strategy through continuous contact with the environment. Using goal-conditional techniques, we created a motion planning model and tested it on the actual hardware platform Cassie. According to the experimental results, the approach successfully transfers the simulation strategy to the actual environment, and the robot can accurately complete the goal task without global location feedback. It can also perform a variety of complex tasks, like jumping on discontinuous and flat terrain. Furthermore, the method exhibits significant robustness and adaptability through multithreaded asynchronous training and randomized strategy selection, which solves the shortcomings of conventional motion planning methods in hyperparameter tuning and strategy convergence.

Scalable Computing Practice and ExperienceVol. 26(5)
Xuzhou University of Technology (CN), Dongbei University of Finance and Economics (CN)
Openalex Percentile: Top 84%
Robotic Locomotion and Control
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