End-to-End 360° Video Streaming over HTTP/3: Architecture and Implementation
360° video streaming represents a shift in the way media is consumed: Users can immerse themselves, interact and engage with the viewing environment. This paper proposes the design and implementation of an end-to-end 360° video streaming stack on top of emerging Internet standards such as HTTP/3 and MPQUIC. Preliminary experiments with real network traces show that, compared to single-path streaming, multi-path with stream-aware scheduler and non-blocking buffers achieves up to 25% reduction in tile download times, lower rebuffering ratio (down to 0.53), and decreasing tile misses, while providing a higher Structured Similarity Index Measure (SSIM) of around 17.2 dB.
Authors
- Anna Brunström (ORCID: https://orcid.org/0000-0001-7311-9334)
- Felipe Rosa
- Simone Ferlin (ORCID: https://orcid.org/0000-0002-0722-2656)
- Bruno Yuji Lino Kimura (ORCID: https://orcid.org/0000-0002-2174-2762)
Institutions
- Karlstad University (SE)
- Universidade Federal de São Paulo (BR)
Publication Details
- Published
- 2025-07-14
- DOI
- https://doi.org/10.1145/3744200.3744784
- Citations
- 1
- Primary Topic
- Image and Video Quality Assessment
- Type
- article
- Field-Weighted Citation Impact
- 1.28