Development and Implementation of an Augmented Reality Application for Immersive Interaction with Cultural Heritage at the Wariwilca Museum

This research paper explores the impact of Augmented Reality (AR) as an educational tool at the Wariwilca Museum, located in Huancayo, Peru, with the aim of improving the experience of visitors, especially students. In a context where the transmission of information in museums is limited to physical guides and traditional exhibits, an AR-based computer system is proposed that allows a richer and more dynamic interaction with museum objects through 3D models and digital views. The research is developed under the line of technologies for education, highlighting the potential of AR to transform learning in museum environments. To evaluate its effectiveness, a survey was applied to students before and after their experience with the AR system. Moreover, the results show a significant improvement in three aspects: knowledge acquired, experience in the museum and general satisfaction, where 82.30 % of students aged 14 and 15 reported a positive experience, highlighting the interaction provided by the augmented reality app, which facilitated a better understanding of historical and cultural content. This study shows that the implementation of technologies such as AR can significantly improve the understanding of the objects and history presented in museums, offering a more immersive and accessible experience. Furthermore, the data obtained offers valuable insight into how AR can be effectively integrated into museums to enrich teaching and promote more active interaction with cultural heritage.

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Published
2025-04-18
DOI
https://doi.org/10.1109/icccs65393.2025.11069533
Primary Topic
Museums and Cultural Heritage
Type
article
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article

Development and Implementation of an Augmented Reality Application for Immersive Interaction with Cultural Heritage at the Wariwilca Museum

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Museums and Cultural Heritage
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Development and Implementation of an Augmented Reality Application for Immersive Interaction with Cultural Heritage at the Wariwilca Museum

Daniel Díaz, Luis Angel Damian-Damian, Juan Martı́nez Moreno, Yeric Luis Flores Lapa, Williams Anthony Sanabria Tinoco
article en

Abstract

This research paper explores the impact of Augmented Reality (AR) as an educational tool at the Wariwilca Museum, located in Huancayo, Peru, with the aim of improving the experience of visitors, especially students. In a context where the transmission of information in museums is limited to physical guides and traditional exhibits, an AR-based computer system is proposed that allows a richer and more dynamic interaction with museum objects through 3D models and digital views. The research is developed under the line of technologies for education, highlighting the potential of AR to transform learning in museum environments. To evaluate its effectiveness, a survey was applied to students before and after their experience with the AR system. Moreover, the results show a significant improvement in three aspects: knowledge acquired, experience in the museum and general satisfaction, where 82.30 % of students aged 14 and 15 reported a positive experience, highlighting the interaction provided by the augmented reality app, which facilitated a better understanding of historical and cultural content. This study shows that the implementation of technologies such as AR can significantly improve the understanding of the objects and history presented in museums, offering a more immersive and accessible experience. Furthermore, the data obtained offers valuable insight into how AR can be effectively integrated into museums to enrich teaching and promote more active interaction with cultural heritage.

Universidad Continental (PE)
Sustainable cities and communities
Openalex Percentile: Top 82%
Museums and Cultural Heritage
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