Leveraging 3ds Max and Unreal Engine for Comprehensive Interior Design: Detailed 3D Models, Rendering, and Animation
In the evolving field of interior design, technology significantly enhances the visualization and communication of design concepts. This paper explores the use of 3Ds Max and Unreal Engine for creating and presenting interior spaces. 3ds Max excels in precise modeling and realistic rendering, offering advanced features for detailed texture manipulation, lighting adjustments, and architectural detailing. Unreal Engine, originally developed for gaming, is increasingly utilized in interior design for its real-time rendering and immersive VR capabilities. This engine enables the creation of interactive walkthroughs and simulations, allowing clients to explore designs in a dynamic virtual environment. The paper discusses the integration of 3ds Max and Unreal Engine, demonstrating how their combined use enhances the design process through efficient iteration and seamless transitions from design to presentation. By integrating these tools, designers can create compelling visualizations that improve client engagement and decision-making. Case studies and practical examples illustrate how leveraging these technologies can lead to innovative and impactful interior design solutions, showcasing the synergy between precise modeling and immersive experiences.
Authors
- Andhika Pramalystianto (ORCID: https://orcid.org/0009-0007-1488-7705)
Institutions
- Binus University (ID)
Publication Details
- Published
- 2025-04-23
- DOI
- https://doi.org/10.1109/icetecc65365.2025.11070254
- Citations
- 1
- Primary Topic
- Architecture, Design, and Social History
- Type
- article
- Field-Weighted Citation Impact
- 6.15