Empowering Large Language Model Agent through Step-Level Self-Critique and Self-Training

Large Language Model (LLM) agents frequently produce sub-optimal actions when tackling complex, multi-step decision-making tasks. Employing self-critique to identify flaws and suggest enhancements is an effective strategy for refining actions. Although trajectory-level critique is commonly employed, it often fails to identify flawed steps accurately. In this paper, we introduce SLSC-MCTS, a method that integrates Monte Carlo Tree Search with Step-Level Self-Critique to enhance LLM agents during both testing and self-training phases. During decision tree expansion with SLSC-MCTS, the LLM agent initially generates an action, receives environmental feedback, and subsequently generates further actions via self-critique and refinement. Through multiple episodes of SLSC-MCTS, LLM agents can effectively utilize step-level critiques while disregarding ineffective ones based on node values, thereby incorporating the critiques more robustly. Additionally, our method further empowers LLM agents in a self-training manner, collecting training data from the constructed decision tree to iteratively fine-tune the LLM agents. The self-training data gathered via SLSC-MCTS is diverse and high-quality, which further enhances the reasoning, critiquing, and refining abilities of LLM agents. Experimental results demonstrate that SLSC-MCTS significantly improves LLM agents during testing, surpassing state-of-the-art baselines and achieving shorter task completion trajectories across information retrieval benchmarks such as WebShop and HotPotQA. After three iterations of self-training, LLM agents established by Llama-3.1-8B-Instruct show substantial improvement, even surpassing human experts in WebShop.

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Publication Details

Published
2025-07-13
DOI
https://doi.org/10.1145/3726302.3729965
Citations
1
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
2.48
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article

Empowering Large Language Model Agent through Step-Level Self-Critique and Self-Training

Kele Xu, Tong Lin, Dawei Feng, Yuanzhao Zhai et al.
1 citations
Artificial Intelligence in Games
2.48
article

Empowering Large Language Model Agent through Step-Level Self-Critique and Self-Training

Kele Xu, Tong Lin, Dawei Feng, Yuanzhao Zhai, Cheng Yang, Bo Ding, Huaimin Wang, Zhuo Zhang, Huanxi Liu
article en
1 citations

Abstract

Large Language Model (LLM) agents frequently produce sub-optimal actions when tackling complex, multi-step decision-making tasks. Employing self-critique to identify flaws and suggest enhancements is an effective strategy for refining actions. Although trajectory-level critique is commonly employed, it often fails to identify flawed steps accurately. In this paper, we introduce SLSC-MCTS, a method that integrates Monte Carlo Tree Search with Step-Level Self-Critique to enhance LLM agents during both testing and self-training phases. During decision tree expansion with SLSC-MCTS, the LLM agent initially generates an action, receives environmental feedback, and subsequently generates further actions via self-critique and refinement. Through multiple episodes of SLSC-MCTS, LLM agents can effectively utilize step-level critiques while disregarding ineffective ones based on node values, thereby incorporating the critiques more robustly. Additionally, our method further empowers LLM agents in a self-training manner, collecting training data from the constructed decision tree to iteratively fine-tune the LLM agents. The self-training data gathered via SLSC-MCTS is diverse and high-quality, which further enhances the reasoning, critiquing, and refining abilities of LLM agents. Experimental results demonstrate that SLSC-MCTS significantly improves LLM agents during testing, surpassing state-of-the-art baselines and achieving shorter task completion trajectories across information retrieval benchmarks such as WebShop and HotPotQA. After three iterations of self-training, LLM agents established by Llama-3.1-8B-Instruct show substantial improvement, even surpassing human experts in WebShop.

National University of Defense Technology (CN), Harbin Institute of Technology (CN), Peng Cheng Laboratory (CN)
Openalex Percentile: Top 10%
Artificial Intelligence in Games
2.48
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