DEVELOPMENT OF A METHOD FOR DISTRIBUTION OF RESOURCES OVER THE WHOLE 3D MODEL OF A TERRAIN FOR AN AIRCRAFT SIMULATOR
Currently, one of the key tasks in pilot training is teaching them to solve navigation problems. For this purpose, aviation simulators are used, which allow practicing flights over a 3D model of the terrain. Moreover, the size of such a model can reach up to 1500×1500 km, making it possible to see 3D objects at key points of the route throughout the flight. Previously, such tasks were only performed on simulators with airport models, the size of which did not exceed 15×15 km. This limitation was due to the lack of research in the field of distributing computer image generator resources over large areas. The goal of this work is to develop mathematical methods that will allow for the evaluation and optimization of information processes and resources of the image generator. This will help distribute them evenly across the entire area of the terrain model, significantly improving the quality of pilot training.
Authors
- Vladimir Roganov (ORCID: https://orcid.org/0000-0002-4498-9821)
- Olga Kuvshinova
Institutions
- Penza State University of Architecture and Construction (RU)
- Penza State Technological University (RU)
Publication Details
- Journal
- Scientific and analytical journal «Vestnik Saint-Petersburg university of State fire service of EMERCOM of Russia»
- Published
- 2025-07-14
- DOI
- https://doi.org/10.61260/2218-130x-2025-2-125-133
- Primary Topic
- Aerospace and Aviation Technology
- Type
- article
- Field-Weighted Citation Impact
- 0.00