Development of Scratch-Based Educational Games Media to Enhance Natural Sciences and Social Sciences (IPAS) Learning Outcomes in Elementary School

This study aims to develop scratch-based educational game media to enhance Natural Sciences and Social Sciences (IPAS) Learning Outcomes in Elementary School. The research uses a Research and Development method with the ADDIE model, which has five stages, namely Analyze, Design, Development, Implement, and Evaluate. The subject of this study were fourth-grade elementary school students. Data were collected through questionnaires containing questions and interviews for teachers and students, and observastion of learning. The results of this study showed that scratch-based educational game media can significantly increase student learning outcomes, especially in elementary school IPAS learning. This is evidenced by statistical analysis through a paired sample t-test shows a significant result of 0.000, because the significant result is below 0.05. The development of scratch-based education game media is considered to provide a different learning experience because students can explore learning directly. With the increased participation of students, the learning outcomes obtained will also increase. The practicality of using scratch-based educational game media obtained a score of 86.5%, which indicates that it is very feasible and practical to use.

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Publication Details

Journal
Jurnal Paedagogy
Published
2025-07-13
DOI
https://doi.org/10.33394/jp.v12i3.15872
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.00
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article

Development of Scratch-Based Educational Games Media to Enhance Natural Sciences and Social Sciences (IPAS) Learning Outcomes in Elementary School

Sri Sukasih, Miza Nur Amalia
1 links
Jurnal Paedagogy
Educational Methods and Media Use
article

Development of Scratch-Based Educational Games Media to Enhance Natural Sciences and Social Sciences (IPAS) Learning Outcomes in Elementary School

Sri Sukasih, Miza Nur Amalia
article en

Abstract

This study aims to develop scratch-based educational game media to enhance Natural Sciences and Social Sciences (IPAS) Learning Outcomes in Elementary School. The research uses a Research and Development method with the ADDIE model, which has five stages, namely Analyze, Design, Development, Implement, and Evaluate. The subject of this study were fourth-grade elementary school students. Data were collected through questionnaires containing questions and interviews for teachers and students, and observastion of learning. The results of this study showed that scratch-based educational game media can significantly increase student learning outcomes, especially in elementary school IPAS learning. This is evidenced by statistical analysis through a paired sample t-test shows a significant result of 0.000, because the significant result is below 0.05. The development of scratch-based education game media is considered to provide a different learning experience because students can explore learning directly. With the increased participation of students, the learning outcomes obtained will also increase. The practicality of using scratch-based educational game media obtained a score of 86.5%, which indicates that it is very feasible and practical to use.

Jurnal PaedagogyVol. 12(3)
State University of Semarang (ID)
Openalex Percentile: Top 75%
Educational Methods and Media Use
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Development of Scratch-Based Educational Games Media to Enhance Natural Sciences and Social Sciences (IPAS) Learning Outcomes in Elementary School — Sri Sukasih, Miza Nur Amalia · Jurnal Paedagogy (2025) | TGRS Research Map | TGRS