Enrichment of Passenger In-Flight Experience using Virtual Reality Technology

This mixed-method study explores the incorporation of virtual reality (VR) into in-flight entertainment (IFE) systems, aiming to identify the opportunities to improve passenger experience in aviation. It surveys current IFE choices, pinpoints the areas that need improvement, and evaluates how VR can boost passenger involvement, happiness, and relaxation by means of immersive and interactive entertainment. The results corroborate that VR greatly upgrades IFE as it can provide fun, anxiety-reducing experiences, especially on long-haul flights. Such a tool not only supports customer loyalty but also carries airlines a competitive position in the market, as it is the one that attracts premium travelers and allows for targeted marketing. In addition, the airline industry, by adopting VR, can furnish a novel, high-tech service that embraces the changing requirements of passengers and further enhances the total travel experience. Keywords: Virtual reality (VR), in-flight entertainment, passenger engagement

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Publication Details

Journal
GEO Academic Journal
Published
2025-07-12
DOI
https://doi.org/10.56738/issn29603986.geo2025.6.97
Primary Topic
Marine and Coastal Research
Type
article
Field-Weighted Citation Impact
0.00
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article

Enrichment of Passenger In-Flight Experience using Virtual Reality Technology

Angelo Gabriel G. Delos Reyes, Royce Lawrence D. Ramirez, John Matthew T. Dela Cruz, Nelson Sánchez et al.
GEO Academic Journal
Marine and Coastal Research
article

Enrichment of Passenger In-Flight Experience using Virtual Reality Technology

Angelo Gabriel G. Delos Reyes, Royce Lawrence D. Ramirez, John Matthew T. Dela Cruz, Nelson Sánchez, Ryder Gerard P. Rañeses, John Michael B. Emiya, Stanley Red E. Corona, Joshua Gabriel M. Salomon
article en

Abstract

This mixed-method study explores the incorporation of virtual reality (VR) into in-flight entertainment (IFE) systems, aiming to identify the opportunities to improve passenger experience in aviation. It surveys current IFE choices, pinpoints the areas that need improvement, and evaluates how VR can boost passenger involvement, happiness, and relaxation by means of immersive and interactive entertainment. The results corroborate that VR greatly upgrades IFE as it can provide fun, anxiety-reducing experiences, especially on long-haul flights. Such a tool not only supports customer loyalty but also carries airlines a competitive position in the market, as it is the one that attracts premium travelers and allows for targeted marketing. In addition, the airline industry, by adopting VR, can furnish a novel, high-tech service that embraces the changing requirements of passengers and further enhances the total travel experience. Keywords: Virtual reality (VR), in-flight entertainment, passenger engagement

GEO Academic JournalVol. 6(1)
Vaughn College of Aeronautics and Technology (US)
Openalex Percentile: Top 79%
Marine and Coastal Research
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