How a lack of haptic feedback affects eye-hand coordination and embodiment in virtual reality

Intuitively, we know that how we perceive and act in the world is profoundly affected when the lights go out. But what happens to visuomotor control when our sense of touch is taken away? Notably this happens in Virtual Reality (VR) and for prosthesis users. We test this question by combining VR and hand-, motion- and eye-tracking to give and deprive full haptic feedback to individuals with normal hand function during a validated object interaction task. Returning haptic feedback in VR generated eye-hand coordination more similar to real-world interactions. Interestingly, VR users and prosthesis users have both reported reduced feelings of embodiment towards their limbs. Therefore, we also quantified the sense of embodiment which increased with haptic feedback. We further reported a correlation between eye-hand coordination and an individual's sense of embodiment suggesting that the embodiment is experienced as the synchronized reception of sensory information and that eye-hand coordination measures are an objective way to quantify these experiences.

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Publication Details

Journal
Scientific Reports
Published
2025-07-12
DOI
https://doi.org/10.1038/s41598-025-10319-0
Citations
6
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
11.62

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article

How a lack of haptic feedback affects eye-hand coordination and embodiment in virtual reality

Ewen B. Lavoie, Craig S. Chapman, Jacqueline S. Hebert
6 citations
Scientific Reports
Virtual Reality Applications and Impacts
11.62
article

How a lack of haptic feedback affects eye-hand coordination and embodiment in virtual reality

Ewen B. Lavoie, Craig S. Chapman, Jacqueline S. Hebert
article en
6 citations

Abstract

Intuitively, we know that how we perceive and act in the world is profoundly affected when the lights go out. But what happens to visuomotor control when our sense of touch is taken away? Notably this happens in Virtual Reality (VR) and for prosthesis users. We test this question by combining VR and hand-, motion- and eye-tracking to give and deprive full haptic feedback to individuals with normal hand function during a validated object interaction task. Returning haptic feedback in VR generated eye-hand coordination more similar to real-world interactions. Interestingly, VR users and prosthesis users have both reported reduced feelings of embodiment towards their limbs. Therefore, we also quantified the sense of embodiment which increased with haptic feedback. We further reported a correlation between eye-hand coordination and an individual's sense of embodiment suggesting that the embodiment is experienced as the synchronized reception of sensory information and that eye-hand coordination measures are an objective way to quantify these experiences.

Scientific ReportsVol. 15(1)
University of Alberta (CA), Women and Children’s Health Research Institute (CA)
TD Bank, Canadian Institute for Advanced Research, Canada Foundation for Innovation, Natural Sciences and Engineering Research Council of Canada
Openalex Percentile: Top 1%
Virtual Reality Applications and Impacts
11.62
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