A DESIGN THINKING-BASED DEVELOPMENT OF A WEB APPLICATION INTERFACE FOR STUDENT STARTUP PLANNING AT POLITEKNIK HASNUR

This research explores the design of a web-based application to support students at Politeknik Hasnur in planning startups, using the Design Thinking methodology. The study encompasses all five stages—Empathize, Define, Ideate, Prototype, and Test—to comprehensively address user needs and create innovative solutions. Data was collected through surveys, observation, and interviews involving students. Brainstorming, SCAMPER, Six Thinking Hats, heuristic evaluation, and usability testing were incorporated to refine and validate design outcomes. The findings revealed key challenges faced by students, including difficulties in team matching, accessing structured learning materials, and managing startup projects. Proposed features include a keyword-based matching algorithm, a learning hub with progress-tracking checklists, a kanban board for project management, and flexible mentoring systems integrated with external platforms. Usability testing demonstrated high user satisfaction, with actionable insights guiding iterative improvements. These solutions aim to streamline collaboration, enhance learning accessibility, and optimize project management for student startups. The study highlights the effectiveness of Design Thinking in addressing complex user needs and fostering practical innovation.

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Publication Details

Journal
JMBI UNSRAT (Jurnal Ilmiah Manajemen Bisnis dan Inovasi Universitas Sam Ratulangi)
Published
2025-02-28
DOI
https://doi.org/10.35794/jmbi.v12i1.60204
Primary Topic
Blockchain Technology in Education and Learning
Type
article
Field-Weighted Citation Impact
0.00
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article

A DESIGN THINKING-BASED DEVELOPMENT OF A WEB APPLICATION INTERFACE FOR STUDENT STARTUP PLANNING AT POLITEKNIK HASNUR

Mahendra Wardhana, Hengki Dwiyan Hermawan
JMBI UNSRAT (Jurnal Ilmiah Manajemen Bisnis dan Inovasi Universitas Sam Ratulangi)
Blockchain Technology in Education and Learning
article

A DESIGN THINKING-BASED DEVELOPMENT OF A WEB APPLICATION INTERFACE FOR STUDENT STARTUP PLANNING AT POLITEKNIK HASNUR

Mahendra Wardhana, Hengki Dwiyan Hermawan
article en

Abstract

This research explores the design of a web-based application to support students at Politeknik Hasnur in planning startups, using the Design Thinking methodology. The study encompasses all five stages—Empathize, Define, Ideate, Prototype, and Test—to comprehensively address user needs and create innovative solutions. Data was collected through surveys, observation, and interviews involving students. Brainstorming, SCAMPER, Six Thinking Hats, heuristic evaluation, and usability testing were incorporated to refine and validate design outcomes. The findings revealed key challenges faced by students, including difficulties in team matching, accessing structured learning materials, and managing startup projects. Proposed features include a keyword-based matching algorithm, a learning hub with progress-tracking checklists, a kanban board for project management, and flexible mentoring systems integrated with external platforms. Usability testing demonstrated high user satisfaction, with actionable insights guiding iterative improvements. These solutions aim to streamline collaboration, enhance learning accessibility, and optimize project management for student startups. The study highlights the effectiveness of Design Thinking in addressing complex user needs and fostering practical innovation.

JMBI UNSRAT (Jurnal Ilmiah Manajemen Bisnis dan Inovasi Universitas Sam Ratulangi)Vol. 12(1)
Sepuluh Nopember Institute of Technology (ID)
Openalex Percentile: Top 76%
Blockchain Technology in Education and Learning
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