Analysis of Social Loafing Behavior in an Adaptive Mobile Computer-Supported Collaborative Learning Environment
This study aimed to analyze social loafing behavior among college students in a web-based adaptive Computer-Supported Collaborative Learning (CSCL) environment. The students were tasked to use a web-based mathematics CSCL educational app called Ibigkas! Math. Ibigkas! Math is an educational tool that students can use to practice their skills in math, specifically addition, subtraction, division, and multiplication of fractions. Students have an option to play in Solo mode or Multiplayer mode. Based on the analysis the data collected from surveys and the game logs, it was found out that the design of the Multiplayer mode of the game Ibigkas! Math allows the students to collaborate, thus minimizing social loafing behavior. Conclusions and recommendations are also discussed.
Authors
- Charmaine S. Ponay
- Nelson C. Rodelas (ORCID: https://orcid.org/0000-0002-6138-4488)
- Alexis John Rubio (ORCID: https://orcid.org/0000-0003-0492-5548)
- Rex P. Bringula (ORCID: https://orcid.org/0000-0002-1789-9601)
- Ana Loraine B. Bantigue
- Geecee Maybelline Manabat
Institutions
- University of the East (PH)
- University of Santo Tomas (PH)
Publication Details
- Published
- 2024-11-23
- DOI
- https://doi.org/10.1145/3719487.3719488
- Primary Topic
- Innovative Teaching and Learning Methods
- Type
- article
- Field-Weighted Citation Impact
- 0.00