Playing with Telepresence Robots for Design Speculation

This workshop explores how telepresence robots can be used for playful design speculation, leveraging their inherent asymmetries to create engaging and innovative experiences. By focusing on playfulness instead of purely utilitarian applications this workshop seeks to transform the limitations of telepresence robots into opportunities for creative interaction. We wish to explore the ways in which we can exploit the asymmetrical capabilities of remote and local users of telepresence robots. Given the person using the robot will always have more constraints due to the technical limitations of the robot (e.g., limited movement, limited space awareness, etc), we want to investigate if moving away from utilitarian applications towards playfulness can help make these robots more attractive and useful. In this workshop participants will adapt physical games using embodied methods embodied design ideation methods, such as magic machines, embodied sketching, and soma bits, to create playful interventions with robots and to discover new ways to enhance telepresence technology. The focus is on embracing asymmetry to foster innovative, inclusive, and enjoyable interactions.

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Publication Details

Published
2025-07-05
DOI
https://doi.org/10.1145/3715668.3734184
Primary Topic
Design Education and Practice
Type
article
Field-Weighted Citation Impact
0.00

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article

Playing with Telepresence Robots for Design Speculation

Gisela Reyes-Cruz, Andriana Boudouraki, Laia Turmo Vidal, Houda Elmimouni et al.
Design Education and Practice
article

Playing with Telepresence Robots for Design Speculation

Gisela Reyes-Cruz, Andriana Boudouraki, Laia Turmo Vidal, Houda Elmimouni, Charles Windlin, Juan Pablo Martinez Avila, Harriet Cameron, Janet C. Read, Velvet Spors, Jennifer A. Rode
article en

Abstract

This workshop explores how telepresence robots can be used for playful design speculation, leveraging their inherent asymmetries to create engaging and innovative experiences. By focusing on playfulness instead of purely utilitarian applications this workshop seeks to transform the limitations of telepresence robots into opportunities for creative interaction. We wish to explore the ways in which we can exploit the asymmetrical capabilities of remote and local users of telepresence robots. Given the person using the robot will always have more constraints due to the technical limitations of the robot (e.g., limited movement, limited space awareness, etc), we want to investigate if moving away from utilitarian applications towards playfulness can help make these robots more attractive and useful. In this workshop participants will adapt physical games using embodied methods embodied design ideation methods, such as magic machines, embodied sketching, and soma bits, to create playful interventions with robots and to discover new ways to enhance telepresence technology. The focus is on embracing asymmetry to foster innovative, inclusive, and enjoyable interactions.

University of Nottingham (GB), University of Lancashire (GB), University College London (GB), University of Manitoba (CA), University of Tartu (EE), KTH Royal Institute of Technology (SE)
Engineering and Physical Sciences Research Council
Openalex Percentile: Top 84%
Design Education and Practice
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