AI and games as translanguaging tools in AFL and EFL classrooms

The integration of translanguaging in foreign language learning has gained increasing attention as an effective strategy for developing bilingual and multilingual communicative competence. In Azerbaijani as a Foreign Language (AFL) and English as a Foreign Language (EFL) classrooms, students often struggle to maintain engagement and independently enhance their proficiency. This study examines how artificial intelligence, specifically ChatGPT, and game-based learning can be self-study tools to support language acquisition through translanguaging. This research investigates the effectiveness of AI-driven interactive dialogue and gamified learning in promoting translanguaging practices by analyzing student experiences in AFL and EFL settings at Odlar Yurdu University and Baku Business University over the 2024-2025 period. The study explores how these tools facilitate cross-linguistic connections, foster autonomous learning, and enhance students' confidence in language use. The findings will provide insights into the pedagogical benefits of AI and gamification in language education and offer practical recommendations for integrating these tools into AFL and EFL classrooms to strengthen bilingual communicative competence.

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Publication Details

Journal
Vestnik of M Kozybayev North Kazakhstan University
Published
2025-07-04
DOI
https://doi.org/10.54596/2958-0048-2025-2-69-75
Primary Topic
Second Language Learning and Teaching
Type
article
Field-Weighted Citation Impact
0.00
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article

AI and games as translanguaging tools in AFL and EFL classrooms

Rashad Khalilov
Vestnik of M Kozybayev North Kazakhstan University
Second Language Learning and Teaching
article

AI and games as translanguaging tools in AFL and EFL classrooms

Rashad Khalilov
article en

Abstract

The integration of translanguaging in foreign language learning has gained increasing attention as an effective strategy for developing bilingual and multilingual communicative competence. In Azerbaijani as a Foreign Language (AFL) and English as a Foreign Language (EFL) classrooms, students often struggle to maintain engagement and independently enhance their proficiency. This study examines how artificial intelligence, specifically ChatGPT, and game-based learning can be self-study tools to support language acquisition through translanguaging. This research investigates the effectiveness of AI-driven interactive dialogue and gamified learning in promoting translanguaging practices by analyzing student experiences in AFL and EFL settings at Odlar Yurdu University and Baku Business University over the 2024-2025 period. The study explores how these tools facilitate cross-linguistic connections, foster autonomous learning, and enhance students' confidence in language use. The findings will provide insights into the pedagogical benefits of AI and gamification in language education and offer practical recommendations for integrating these tools into AFL and EFL classrooms to strengthen bilingual communicative competence.

Vestnik of M Kozybayev North Kazakhstan University(2 (66))
Azerbaijan University of Languages (AZ)
Openalex Percentile: Top 83%
Second Language Learning and Teaching
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AI and games as translanguaging tools in AFL and EFL classrooms — Rashad Khalilov · Vestnik of M Kozybayev North Kazakhstan University (2025) | TGRS Research Map | TGRS