Designing a toolkit for visualising desirable sustainablefutures in video games

This research aims to design a toolkit to enable game artists and art directors to visualise desirable, sustainable futures.

Authors

Publication Details

Published
2025-06-16
DOI
https://doi.org/10.26503/dl.v2025i2.2459
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Designing a toolkit for visualising desirable sustainablefutures in video games

Joost Vervoort, Gerald S. Baron, Maria Armoudian, N. J. Kay
Educational Games and Gamification
article

Designing a toolkit for visualising desirable sustainablefutures in video games

Joost Vervoort, Gerald S. Baron, Maria Armoudian, N. J. Kay
article en

Abstract

This research aims to design a toolkit to enable game artists and art directors to visualise desirable, sustainable futures.

Responsible consumption and production
Openalex Percentile: Top 83%
Educational Games and Gamification
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Designing a toolkit for visualising desirable sustainablefutures in video games — Joost Vervoort, Gerald S. Baron, et al. · (2025) | TGRS Research Map | TGRS