Failure: Dealing with Non-Existence in Videogames
While contributions from 'existential ludologists' have offered valuable insights into the field of video game studies, the area of existential failure remains largely unexplored.My doctoral research aims to address this gap by examining the subject from a non-existential perspective, with a particular focus on three case studies: Disco Elysium, Dark Souls and Aurion: The Legacy of the Kori-Odan.
Authors
- Sebastian R. Richter
Institutions
- University of Regensburg (DE)
Publication Details
- Published
- 2025-06-16
- DOI
- https://doi.org/10.26503/dl.v2025i3.2629
- Primary Topic
- Digital Games and Media
- Type
- article
- Field-Weighted Citation Impact
- 0.00