The gaming habitus: An exploration of gender and classdifferences among student gamers

In this paper we study Norwegian students videogame practices as an expression of cultural dispositions in their habitus and as an element of their wider classed cultural lifestyles, focusing on two questions.First, how do preferences for specific game series differ among active gamers, and second, how and to what degree does variation in series preferences -as well as habitual practice and expressed interest in video gaming more generally -follow social differences, focussing on gender and social class.

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Publication Details

Published
2025-06-16
DOI
https://doi.org/10.26503/dl.v2025i3.2531
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

The gaming habitus: An exploration of gender and classdifferences among student gamers

Jan Fredrik Hovden, Rune Klevjer
Educational Games and Gamification
article

The gaming habitus: An exploration of gender and classdifferences among student gamers

Jan Fredrik Hovden, Rune Klevjer
article en

Abstract

In this paper we study Norwegian students videogame practices as an expression of cultural dispositions in their habitus and as an element of their wider classed cultural lifestyles, focusing on two questions.First, how do preferences for specific game series differ among active gamers, and second, how and to what degree does variation in series preferences -as well as habitual practice and expressed interest in video gaming more generally -follow social differences, focussing on gender and social class.

University of Bergen (NO)
Gender equality
Openalex Percentile: Top 83%
Educational Games and Gamification
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The gaming habitus: An exploration of gender and classdifferences among student gamers — Jan Fredrik Hovden, Rune Klevjer · (2025) | TGRS Research Map | TGRS