Save-Scumming: A Novel Exploration of Video Game Play

The presentation of this extended abstract will cover an exploratory study that is inspired by our initial call for a psychological exploration of save-scumming behaviours (Farmer & Kelly, 2024), which is a currently under-researched phenomenon in media psychology research at present. Save-scumming behaviours present a unique and novel case study of media-specific engagement across gaming genres and cultural experiences of video gaming. The study discussed in this presentation aims to provide insights into why players are motivated to engage in save-scumming using the principles of self-determination theory (Ryan & Deci, 2000) and will explore preliminary themes generated from UK and US data.

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Publication Details

Published
2025-06-16
DOI
https://doi.org/10.26503/dl.v2025i3.2509
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Save-Scumming: A Novel Exploration of Video Game Play

George Farmer, Danielle Kelly, Amanda Jones-Rincon
Digital Games and Media
article

Save-Scumming: A Novel Exploration of Video Game Play

George Farmer, Danielle Kelly, Amanda Jones-Rincon
article en

Abstract

The presentation of this extended abstract will cover an exploratory study that is inspired by our initial call for a psychological exploration of save-scumming behaviours (Farmer & Kelly, 2024), which is a currently under-researched phenomenon in media psychology research at present. Save-scumming behaviours present a unique and novel case study of media-specific engagement across gaming genres and cultural experiences of video gaming. The study discussed in this presentation aims to provide insights into why players are motivated to engage in save-scumming using the principles of self-determination theory (Ryan & Deci, 2000) and will explore preliminary themes generated from UK and US data.

Texas State University (US), University of the West of Scotland (GB), University of Westminster (GB)
Openalex Percentile: Top 78%
Digital Games and Media
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