Exploring Smart Decision-Making through Games for Elementary School Students

This study aims to measure the validity of the Smart Decision Game media as a learning tool for decision-making within the context of swimming sports training. The method used is Research and Development (R&D) employing the ADDIE model, which consists of the stages of analysis, design, development, limited implementation, and evaluation. Validation was conducted through structured interviews with swimming coaches and athletes to qualitatively assess the content feasibility, visual appearance, and functionality of the media. The results indicate that the Smart Decision Game media received very feasible ratings in terms of content, visualization, and relevance to the learning context. The content experts (swimming coaches) rated the validity with an average score of 3.87, while the media validity obtained an average score of 3.90, both falling into the very valid category. These findings suggest that the media has strong potential to be used as a decision-making learning aid aligned with the needs of the sports world, particularly in shaping strategic and responsive thinking patterns in athletes. This study provides an initial contribution to the development of contextual game-based educational media and encourages further research to test its practicality and effectiveness on a larger scale.

Authors

Institutions

Publication Details

Journal
Jurnal Ilmiah Sekolah Dasar
Published
2025-05-25
DOI
https://doi.org/10.23887/jisd.v9i2.96286
Primary Topic
Education and Learning Interventions
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Exploring Smart Decision-Making through Games for Elementary School Students

IGA. Lokita Purnamika Utami, Wayan Ardana, Alexander Hamonangan
Jurnal Ilmiah Sekolah Dasar
Education and Learning Interventions
article

Exploring Smart Decision-Making through Games for Elementary School Students

IGA. Lokita Purnamika Utami, Wayan Ardana, Alexander Hamonangan
article en

Abstract

This study aims to measure the validity of the Smart Decision Game media as a learning tool for decision-making within the context of swimming sports training. The method used is Research and Development (R&D) employing the ADDIE model, which consists of the stages of analysis, design, development, limited implementation, and evaluation. Validation was conducted through structured interviews with swimming coaches and athletes to qualitatively assess the content feasibility, visual appearance, and functionality of the media. The results indicate that the Smart Decision Game media received very feasible ratings in terms of content, visualization, and relevance to the learning context. The content experts (swimming coaches) rated the validity with an average score of 3.87, while the media validity obtained an average score of 3.90, both falling into the very valid category. These findings suggest that the media has strong potential to be used as a decision-making learning aid aligned with the needs of the sports world, particularly in shaping strategic and responsive thinking patterns in athletes. This study provides an initial contribution to the development of contextual game-based educational media and encourages further research to test its practicality and effectiveness on a larger scale.

Jurnal Ilmiah Sekolah DasarVol. 9(2)
Universitas Pendidikan Ganesha (ID)
Openalex Percentile: Top 77%
Education and Learning Interventions
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Exploring Smart Decision-Making through Games for Elementary School Students — IGA. Lokita Purnamika Utami, Wayan Ardana, et al. · Jurnal Ilmiah Sekolah Dasar (2025) | TGRS Research Map | TGRS