Intelligent Game-Based Simulation in Cyber Security Awareness for Tweens/Preadolescents
In the digital age, children—particularly those in the 8–12 age group—are increasingly exposed to cyber threats, making early cybersecurity education critical. This study presents an AI-enabled, desktop-based intelligent simulation designed to raise cybersecurity awareness among tweens through real-time, interactive pop-up notifications. The system integrates a Naïve Bayes classification model to analyze recent browsing behavior and dynamically generate context-aware notifications that mimic real-world spam and malware scenarios. When tweens interact with these simulations, the system reinforces learning through either simulated cyber-attacks or rewards, thereby promoting secure online behavior using a reward-punishment strategy. The training dataset, constructed from survey responses of 204 tweens, informed the development of 20 realistic interactive scenarios. The simulation was deployed in a school computer lab for one month, during which a pre- and post-simulation quiz assessed its educational impact. Results revealed a significant improvement in cybersecurity awareness: the average quiz score increased from 5.35/12 before the simulation to 9.32/12 afterward, with full participation in the post-test. The findings affirm that gamified, AI-driven simulations can substantially enhance children’s understanding of cyber hygiene.
Authors
- Mozaherul Hoque Abul Hasanat (ORCID: https://orcid.org/0000-0001-7948-6266)
- Basheer Riskhan (ORCID: https://orcid.org/0000-0002-6802-5357)
- Muhammad Saleem (ORCID: https://orcid.org/0009-0008-4651-9736)
- Khalid Hussain (ORCID: https://orcid.org/0000-0002-0568-5374)
- N Zaman Jhanjh
Institutions
- Riphah International University (PK)
- Taylor's University (MY)
Publication Details
- Published
- 2025-05-02
- DOI
- https://doi.org/10.1109/icoicc64033.2025.11052071
- Primary Topic
- Information and Cyber Security
- Type
- article
- Field-Weighted Citation Impact
- 0.00