Cooperative Augmented Reality: Displaying Occluded Vehicles using V2X Communications

As urban mobility increasingly integrates micromobility solutions such as bicycles, innovative road safety solutions have become a priority for these Vulnerable Road Users (VRUs). This work explores the use of Augmented Reality (AR) and Vehicle-to-Everything (V2X) communications to enhance cyclist safety at intersections with obstructed visibility. We propose an AR-based system that enables cyclists to visualize occluded vehicles using an 'X-ray' vision effect, leveraging real-time V2X messages and edge computing for low-latency interaction. The system architecture integrates multiple communication technologies, including 5G and ITS-G5, ensuring reliable transmission of road user data. To evaluate the system's feasibility, we conducted a real-world demonstration in the Aveiro Tech City Living Lab (ATCLL) platform using a Microsoft HoloLens 2 AR headset and an NVIDIA Jetson-based object detection pipeline. The system was tested in a real environment and results show that: (1) response time for total system latency falls within the 300 ms safety threshold defined by ETSI (which assures system safety); (2) the system operates on 3.75 FPS; and (3) increasing the video cameras's frame rate does not significantly affect resource and power consumption.

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Publication Details

Published
2025-06-02
DOI
https://doi.org/10.1109/vnc64509.2025.11054191
Citations
1
Primary Topic
Vehicular Ad Hoc Networks (VANETs)
Type
article
Field-Weighted Citation Impact
0.73

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article

Cooperative Augmented Reality: Displaying Occluded Vehicles using V2X Communications

Alexey Vinel, Susana Sargento, Pedro Rito, Maximilian Schrapel et al.
1 citations
Vehicular Ad Hoc Networks (VANETs)
0.73
article

Cooperative Augmented Reality: Displaying Occluded Vehicles using V2X Communications

Alexey Vinel, Susana Sargento, Pedro Rito, Maximilian Schrapel, Gonçalo Silva, André Clérigo
article en
1 citations

Abstract

As urban mobility increasingly integrates micromobility solutions such as bicycles, innovative road safety solutions have become a priority for these Vulnerable Road Users (VRUs). This work explores the use of Augmented Reality (AR) and Vehicle-to-Everything (V2X) communications to enhance cyclist safety at intersections with obstructed visibility. We propose an AR-based system that enables cyclists to visualize occluded vehicles using an 'X-ray' vision effect, leveraging real-time V2X messages and edge computing for low-latency interaction. The system architecture integrates multiple communication technologies, including 5G and ITS-G5, ensuring reliable transmission of road user data. To evaluate the system's feasibility, we conducted a real-world demonstration in the Aveiro Tech City Living Lab (ATCLL) platform using a Microsoft HoloLens 2 AR headset and an NVIDIA Jetson-based object detection pipeline. The system was tested in a real environment and results show that: (1) response time for total system latency falls within the 300 ms safety threshold defined by ETSI (which assures system safety); (2) the system operates on 3.75 FPS; and (3) increasing the video cameras's frame rate does not significantly affect resource and power consumption.

Karlsruhe Institute of Technology (DE), Instituto de Telecomunicações (PT), University of Aveiro (PT)
PATH
Openalex Percentile: Top 26%
Vehicular Ad Hoc Networks (VANETs)
0.73
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