Integrating technology and tourism education with design thinking: Developing and evaluating a design-based learning environment

Design-based learning is a pedagogical approach that aims to design creative and innovative learning outcomes through collaboration on topics within the learning process. This study aims to develop a design-based learning environment utilizing information and communication technologies (ICT) and to evaluate the learning experiences of students resulting from the training. The participants in the study, which employed a qualitative research approach, consisted of students enrolled in the 'Destination Management' course within the Tourism Management Undergraduate Program. Data were collected through a needs analysis form and student diaries. As a result of the analysis, it was seen that technology-supported, creativity-encouraging, interactive, student-centered educational activities and techniques were preferred more by the students. It was also found that integrating ICT into the course content not only facilitated the course process but also increased students' motivation, collaborative work, and ability to use technology. It is believed that the research results will make significant contributions to creating learning environments that equip students with 21st-century skills.

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Publication Details

Journal
Journal of Tourism Leisure and Hospitality
Published
2025-07-01
DOI
https://doi.org/10.48119/toleho.1589988
Primary Topic
Conferences and Exhibitions Management
Type
article
Field-Weighted Citation Impact
0.00
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article

Integrating technology and tourism education with design thinking: Developing and evaluating a design-based learning environment

Emre Ozan Aksöz, Hakan Kılınç, Ece Doğantan
Journal of Tourism Leisure and Hospitality
Conferences and Exhibitions Management
article

Integrating technology and tourism education with design thinking: Developing and evaluating a design-based learning environment

Emre Ozan Aksöz, Hakan Kılınç, Ece Doğantan
article en

Abstract

Design-based learning is a pedagogical approach that aims to design creative and innovative learning outcomes through collaboration on topics within the learning process. This study aims to develop a design-based learning environment utilizing information and communication technologies (ICT) and to evaluate the learning experiences of students resulting from the training. The participants in the study, which employed a qualitative research approach, consisted of students enrolled in the 'Destination Management' course within the Tourism Management Undergraduate Program. Data were collected through a needs analysis form and student diaries. As a result of the analysis, it was seen that technology-supported, creativity-encouraging, interactive, student-centered educational activities and techniques were preferred more by the students. It was also found that integrating ICT into the course content not only facilitated the course process but also increased students' motivation, collaborative work, and ability to use technology. It is believed that the research results will make significant contributions to creating learning environments that equip students with 21st-century skills.

Journal of Tourism Leisure and HospitalityVol. 7(1)
Anadolu University (TR)
Openalex Percentile: Top 79%
Conferences and Exhibitions Management
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