Tathwîr al-Rusûm al-Hazliyyah al-Raqmiyyah 'alâ Tathbîq Canva li Ta'lîmi Mahârati al-Qirâah Ladâ Thullâbi al-Madrasati al-Ibtidâiyyah al-Islâmiyyah bi Indonesia

This research aims to develop digital comics using the Canva application to teach reading skills, assess their validity, and analyze students’ interests and responses. The study employed the ADDIE model of research and development, consisting of analysis, design, development, implementation, and evaluation stages. Data were gathered through observations, interviews, and validation questionnaires from experts and students and analyzed using percentages and a Likert scale. Results showed that the educational medium was highly effective, receiving scores of 87.6% from subject experts and 84% from media experts, categorized as "very good." Students' responses also indicated a high level of interest, with a score of 85%, classified as "very good." These findings demonstrate that developing digital comics via the Canva application is a valid and effective solution for enhancing students' reading interest and improving their comprehension of reading materials.

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Publication Details

Journal
Alibbaa Jurnal Pendidikan Bahasa Arab
Published
2025-01-22
DOI
https://doi.org/10.19105/ajpba.v6i1.17624
Primary Topic
Linguistic, Cultural, and Literary Studies
Type
article
Field-Weighted Citation Impact
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article

Tathwîr al-Rusûm al-Hazliyyah al-Raqmiyyah 'alâ Tathbîq Canva li Ta'lîmi Mahârati al-Qirâah Ladâ Thullâbi al-Madrasati al-Ibtidâiyyah al-Islâmiyyah bi Indonesia

J. Ben Youssef, Achmad Fudhaili, Toto Edidarmo, Tiara Sabilla et al.
Alibbaa Jurnal Pendidikan Bahasa Arab
Linguistic, Cultural, and Literary Studies
article

Tathwîr al-Rusûm al-Hazliyyah al-Raqmiyyah 'alâ Tathbîq Canva li Ta'lîmi Mahârati al-Qirâah Ladâ Thullâbi al-Madrasati al-Ibtidâiyyah al-Islâmiyyah bi Indonesia

J. Ben Youssef, Achmad Fudhaili, Toto Edidarmo, Tiara Sabilla, Shahid Seif al Din
article en

Abstract

This research aims to develop digital comics using the Canva application to teach reading skills, assess their validity, and analyze students’ interests and responses. The study employed the ADDIE model of research and development, consisting of analysis, design, development, implementation, and evaluation stages. Data were gathered through observations, interviews, and validation questionnaires from experts and students and analyzed using percentages and a Likert scale. Results showed that the educational medium was highly effective, receiving scores of 87.6% from subject experts and 84% from media experts, categorized as "very good." Students' responses also indicated a high level of interest, with a score of 85%, classified as "very good." These findings demonstrate that developing digital comics via the Canva application is a valid and effective solution for enhancing students' reading interest and improving their comprehension of reading materials.

Alibbaa Jurnal Pendidikan Bahasa ArabVol. 6(1)
Syarif Hidayatullah State Islamic University Jakarta (ID), University of Dhaka (BD), Université Ibn Zohr (MA)
Openalex Percentile: Top 79%
Linguistic, Cultural, and Literary Studies
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Tathwîr al-Rusûm al-Hazliyyah al-Raqmiyyah 'alâ Tathbîq Canva li Ta'lîmi Mahârati al-Qirâah Ladâ Thullâbi al-Madrasati al-Ibtidâiyyah al-Islâmiyyah bi Indonesia — J. Ben Youssef, Achmad Fudhaili, et al. · Alibbaa Jurnal Pendidikan Bahasa Arab (2025) | TGRS Research Map | TGRS