From Page to Pixel: Exploring the power of mediums, technology, and audience expectations in experience
<p xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" class="first" dir="auto" id="d4043696e55">This paper examines how different storytelling mediums (such as books, animation, film, gaming, sculpture or virtual reality) excel in distinct ways, shaping the audience's experience and emotional response. It delves into the implications of cross-medium adaptations, exploring both successes and failures, with a focus on how technology and immersive formats have redefined storytelling. Through case studies such as Coraline, Game of Thrones, and the rise of immersive media like VR and gaming, this paper highlights how creators must consider medium, technology, and audience preferences to craft compelling narratives.
Authors
- Catherine McAllister (ORCID: https://orcid.org/0000-0001-6147-6449)
Publication Details
- Journal
- Electronic workshops in computing
- Published
- 2025-01-01
- DOI
- https://doi.org/10.14236/ewic/eva2025.28
- Primary Topic
- Digital Games and Media
- Type
- article
- Field-Weighted Citation Impact
- 0.00