A Fragile Watermarking Scheme for Authenticity Verification of 3D Models in GLB Format

The utilisation of 3D models in low-cost devices, such as the internet of things, virtual reality, and augmented reality, is expanding. The challenge lies in the lack of lightweight solutions for verifying the authenticity of models in the graphics library transmission format (glTF) on devices with limited resources. The glTF standard, which allows storage in glb format, is the leading standard for representing 3D assets. Despite its popularity, research on watermarking glTF models remains limited. This paper proposes a novel method for authenticating 3D models in glb format based on fragile watermarking. Additionally, an analysis was conducted to determine the impact of embedding the watermark in vertex attributes other than position on the integrity and visual quality of the model. The methodology is as follows: (1) embedding the watermark, (2) applying model modification or omitting it, and (3) verifying authenticity based on the recovered watermark. The proposed algorithm attaches a 512-bit hash-based message authentication code (HMAC) to a 3D model using the least significant bits (LSBs) modification method. The use of HMAC and LSBs has resulted in a computationally efficient algorithm that can be implemented in low-cost devices.

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Publication Details

Journal
Applied Sciences
Published
2025-06-27
DOI
https://doi.org/10.3390/app15137246
Citations
3
Primary Topic
Advanced Steganography and Watermarking Techniques
Type
article
Field-Weighted Citation Impact
3.83
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article

A Fragile Watermarking Scheme for Authenticity Verification of 3D Models in GLB Format

Sławomir Cięszczyk, Grzegorz Kozieł, Marcin Matczuk
3 citations
Applied Sciences
Advanced Steganography and Watermarking Techniques
3.83
article

A Fragile Watermarking Scheme for Authenticity Verification of 3D Models in GLB Format

Sławomir Cięszczyk, Grzegorz Kozieł, Marcin Matczuk
article en
3 citations

Abstract

The utilisation of 3D models in low-cost devices, such as the internet of things, virtual reality, and augmented reality, is expanding. The challenge lies in the lack of lightweight solutions for verifying the authenticity of models in the graphics library transmission format (glTF) on devices with limited resources. The glTF standard, which allows storage in glb format, is the leading standard for representing 3D assets. Despite its popularity, research on watermarking glTF models remains limited. This paper proposes a novel method for authenticating 3D models in glb format based on fragile watermarking. Additionally, an analysis was conducted to determine the impact of embedding the watermark in vertex attributes other than position on the integrity and visual quality of the model. The methodology is as follows: (1) embedding the watermark, (2) applying model modification or omitting it, and (3) verifying authenticity based on the recovered watermark. The proposed algorithm attaches a 512-bit hash-based message authentication code (HMAC) to a 3D model using the least significant bits (LSBs) modification method. The use of HMAC and LSBs has resulted in a computationally efficient algorithm that can be implemented in low-cost devices.

Applied SciencesVol. 15(13)
Lublin University of Technology (PL)
Openalex Percentile: Top 6%
Advanced Steganography and Watermarking Techniques
3.83
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