Lower-Latency Screen Updates over QUIC with Forward Error Correction

There are workloads that do not need the total data ordering enforced by the Transmission Control Protocol (TCP). For example, Virtual Network Computing (VNC) has a sequence of pixel-based updates in which the order of rectangles can be relaxed. However, VNC runs over the TCP and can have higher latency due to unnecessary blocking to ensure total ordering. By using Quick UDP Internet Connections (QUIC) as the underlying protocol, we are able to implement a partial order delivery approach, which can be combined with Forward Error Correction (FEC) to reduce data latency. Our earlier work on consistency fences provides a mechanism and semantic foundation for partial ordering. Our new evaluation on the Emulab testbed, with two different synthetic workloads for streaming and non-streaming updates, shows that our partial order and FEC strategy can reduce the blocking time and inter-delivery time of rectangles compared to total delivery. For one workload, partially ordered data with FEC can reduce the 99-percentile message-blocking time to 0.4 ms versus 230 ms with totally ordered data. That workload was with 0.5% packet loss, 100 ms Round-Trip Time (RTT), and 100 Mbps bandwidth. We study the impact of varying the packet-loss rate, RTT, bandwidth, and CCA and demonstrate that partial order and FEC latency improvements grow as we increase packet loss and RTT, especially with the emerging Bottleneck Bandwidth and Round-Trip propagation time (BBR) congestion control algorithm.

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Publication Details

Journal
Future Internet
Published
2025-06-30
DOI
https://doi.org/10.3390/fi17070297
Primary Topic
Parallel Computing and Optimization Techniques
Type
article
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article

Lower-Latency Screen Updates over QUIC with Forward Error Correction

Nooshin Eghbal, Paul Lu
Future Internet
Parallel Computing and Optimization Techniques
article

Lower-Latency Screen Updates over QUIC with Forward Error Correction

Nooshin Eghbal, Paul Lu
article en

Abstract

There are workloads that do not need the total data ordering enforced by the Transmission Control Protocol (TCP). For example, Virtual Network Computing (VNC) has a sequence of pixel-based updates in which the order of rectangles can be relaxed. However, VNC runs over the TCP and can have higher latency due to unnecessary blocking to ensure total ordering. By using Quick UDP Internet Connections (QUIC) as the underlying protocol, we are able to implement a partial order delivery approach, which can be combined with Forward Error Correction (FEC) to reduce data latency. Our earlier work on consistency fences provides a mechanism and semantic foundation for partial ordering. Our new evaluation on the Emulab testbed, with two different synthetic workloads for streaming and non-streaming updates, shows that our partial order and FEC strategy can reduce the blocking time and inter-delivery time of rectangles compared to total delivery. For one workload, partially ordered data with FEC can reduce the 99-percentile message-blocking time to 0.4 ms versus 230 ms with totally ordered data. That workload was with 0.5% packet loss, 100 ms Round-Trip Time (RTT), and 100 Mbps bandwidth. We study the impact of varying the packet-loss rate, RTT, bandwidth, and CCA and demonstrate that partial order and FEC latency improvements grow as we increase packet loss and RTT, especially with the emerging Bottleneck Bandwidth and Round-Trip propagation time (BBR) congestion control algorithm.

Future InternetVol. 17(7)
University of Alberta (CA)
Openalex Percentile: Top 84%
Parallel Computing and Optimization Techniques
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