Analysis of the Implementation of the Viseme-Based Method in Ficusia Animation

Based on interviews with the Ficusia animation team and professionals from Infinite Frameworks Studios, it was found that the lip and jaw movements in Ficusia were too fast, making them appear less realistic. This study aims to improve the quality of lip-sync animation in Ficusia using the viseme-based method, which allows for more natural lip and jaw movements. The viseme-based method was chosen because it is more suitable for 3D animation, producing smoother lip movements that are better integrated with facial expressions compared to the phoneme-based method, which tends to be rigid. A qualitative case study approach was conducted on the first episode of Ficusia, which contains scenes with predominantly human mouth shapes. Primary data were obtained through interviews with experienced animators and supervisors, while secondary data were gathered from literature. The results show that the viseme-based method can enhance the quality of lip-sync, create more natural animation, and improve the integration between lip movements and character expressions. This method is considered effective by professional animators and is expected to serve as a reference for producing realistic lip-sync in 3D animation. Keywords: 3d animation; blender; lip-synch; viseme-based

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Publication Details

Journal
ULTIMART Jurnal Komunikasi Visual
Published
2025-06-29
DOI
https://doi.org/10.31937/ultimart.v18i1.4173
Primary Topic
Leaf Properties and Growth Measurement
Type
article
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article

Analysis of the Implementation of the Viseme-Based Method in Ficusia Animation

Selly Artaty Zega, Adric Filbert, Gerson Julyfer Parulian Tambun, Muhammad Fauzi Ardhi
ULTIMART Jurnal Komunikasi Visual
Leaf Properties and Growth Measurement
article

Analysis of the Implementation of the Viseme-Based Method in Ficusia Animation

Selly Artaty Zega, Adric Filbert, Gerson Julyfer Parulian Tambun, Muhammad Fauzi Ardhi
article en

Abstract

Based on interviews with the Ficusia animation team and professionals from Infinite Frameworks Studios, it was found that the lip and jaw movements in Ficusia were too fast, making them appear less realistic. This study aims to improve the quality of lip-sync animation in Ficusia using the viseme-based method, which allows for more natural lip and jaw movements. The viseme-based method was chosen because it is more suitable for 3D animation, producing smoother lip movements that are better integrated with facial expressions compared to the phoneme-based method, which tends to be rigid. A qualitative case study approach was conducted on the first episode of Ficusia, which contains scenes with predominantly human mouth shapes. Primary data were obtained through interviews with experienced animators and supervisors, while secondary data were gathered from literature. The results show that the viseme-based method can enhance the quality of lip-sync, create more natural animation, and improve the integration between lip movements and character expressions. This method is considered effective by professional animators and is expected to serve as a reference for producing realistic lip-sync in 3D animation. Keywords: 3d animation; blender; lip-synch; viseme-based

ULTIMART Jurnal Komunikasi VisualVol. 18(1)
Universitas Batam (ID), Center Point (US), Politeknik Negeri Batam
Openalex Percentile: Top 89%
Leaf Properties and Growth Measurement
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