APPLICATION OF MAKE A MATCH LEARNING MODEL TO IMPROVE MATHEMATICS LEARNING OUTCOMES IN CLASS VA OF STATE ELEMENTARY SCHOOL 1 PALEMBANG

This study aims to improve students' mathematics learning outcomes through the application of the Make a Match learning model in class VA of SD Negeri 1 Palembang. The Make a Match model is a cooperative learning model that involves game elements in finding the right pair of cards, thus encouraging students to be more active, work together, and be directly involved in the learning process. The research method used is classroom action research (CAR) which is carried out in two cycles. Each cycle consists of planning, implementation, observation, and reflection. The subjects of this study were 28 students in class VA. Data were obtained through learning outcome tests and observations of student activities during the learning process. The results of the study showed an increase in student learning outcomes in each cycle after the implementation of the Make a Match model. This increase occurred because students were more motivated, enthusiastic, and active in participating in learning. Thus, the application of the Make a Match learning model can be an effective alternative to improve students' mathematics learning outcomes in elementary schools.

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Publication Details

Journal
PROGRES PENDIDIKAN
Published
2025-05-23
DOI
https://doi.org/10.29303/prospek.v6i2.1281
Primary Topic
Mathematics Education and Pedagogy
Type
article
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article

APPLICATION OF MAKE A MATCH LEARNING MODEL TO IMPROVE MATHEMATICS LEARNING OUTCOMES IN CLASS VA OF STATE ELEMENTARY SCHOOL 1 PALEMBANG

Cecil Hiltrimartin, Pelinsia Oktaria, Lilis Sri Jayanti Manulang
PROGRES PENDIDIKAN
Mathematics Education and Pedagogy
article

APPLICATION OF MAKE A MATCH LEARNING MODEL TO IMPROVE MATHEMATICS LEARNING OUTCOMES IN CLASS VA OF STATE ELEMENTARY SCHOOL 1 PALEMBANG

Cecil Hiltrimartin, Pelinsia Oktaria, Lilis Sri Jayanti Manulang
article en

Abstract

This study aims to improve students' mathematics learning outcomes through the application of the Make a Match learning model in class VA of SD Negeri 1 Palembang. The Make a Match model is a cooperative learning model that involves game elements in finding the right pair of cards, thus encouraging students to be more active, work together, and be directly involved in the learning process. The research method used is classroom action research (CAR) which is carried out in two cycles. Each cycle consists of planning, implementation, observation, and reflection. The subjects of this study were 28 students in class VA. Data were obtained through learning outcome tests and observations of student activities during the learning process. The results of the study showed an increase in student learning outcomes in each cycle after the implementation of the Make a Match model. This increase occurred because students were more motivated, enthusiastic, and active in participating in learning. Thus, the application of the Make a Match learning model can be an effective alternative to improve students' mathematics learning outcomes in elementary schools.

PROGRES PENDIDIKANVol. 6(2)
Sriwijaya University (ID)
Openalex Percentile: Top 77%
Mathematics Education and Pedagogy
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