A Compreative Study of Aggression Level Between Team Game and Combat Game Players
Aim: The main purpose of the study was to investigate aggression level of Team game and Combat Game. Subjects: The samples consisted of thirty (15 Team game and 15 Combat Game) players who have study in Department of Physical Education, CSJM University, Kanpur, UP. The age ranging between 18 to 28 years were selected as subjects for the purpose of study. Methods: The research Scholar had gone through discussion related to the problem. The Study was further delimited to the To assess the aggression level of the players, Sports Aggression Inventory questionnaire was developed by Anand Kumar and Prem Shanker Shukla was used. Hypothesis: It was hypothesized that there would be no significant difference between Team game and Combat Game on the state of aggression level. Statistic: The performance was analyzed by applying t- test. The level of significance was set at 0.05. Conclusion: Results of the analysis showed that was no significant difference in the aggression level of Team game and Combat Game.
Authors
- Saurabh Tiwari (ORCID: https://orcid.org/0000-0001-7963-453X)
- Abhishek Mishra (ORCID: https://orcid.org/0000-0001-9634-5545)
- D. K. Chauhan
Institutions
- Chhatrapati Shahu Ji Maharaj University (IN)
Publication Details
- Journal
- Integrated Journal for Research in Arts and Humanities
- Published
- 2024-11-30
- DOI
- https://doi.org/10.55544/ijrah.4.6.48
- Primary Topic
- Digital Games and Media
- Type
- article
- Field-Weighted Citation Impact
- 0.00