Augmented Reality to Enhance Informatics Learning Outcomes: A Quasi-Experimental Study in Vocational Education

This study examines the effect of Augmented Reality (AR)-based learning media on Informatics learning outcomes at SMK Negeri 1 Bukittinggi, a vocational school recognized as a Centre of Excellence. Using a quasi-experimental pretest-posttest control group design, the study involved 70 tenth-grade students, divided into an experimental group (receiving AR-based learning media) and a control group (receiving traditional methods). The AR-based learning media focused on abstract Informatics concepts, such as algorithms and computer hardware, through interactive and immersive experiences. Results showed a significant improvement in the experimental group, with a mean post-test score difference of 7.31 points (p < 0.001). Statistical tests confirmed that the data met the assumptions of normality and homogeneity. Grounded in the cognitive theory of multimedia learning, the study highlights AR’s potential to enhance engagement, comprehension, and knowledge retention by integrating theoretical and practical knowledge. Despite limitations, such as a focus on cognitive outcomes and reliance on technological infrastructure, the research highlights AR’s transformative role in vocational education. Future studies should explore AR’s scalability in under-resourced settings, its long-term effects, and its applicability across several disciplines.

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Publication Details

Journal
Journal of Hypermedia & Technology-Enhanced Learning (J-HyTEL)
Published
2025-06-29
DOI
https://doi.org/10.58536/j-hytel.167
Primary Topic
Augmented Reality Applications
Type
article
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article

Augmented Reality to Enhance Informatics Learning Outcomes: A Quasi-Experimental Study in Vocational Education

Ika Parma Dewi, Richelle C. Castro, Ahmad Samed Al‐Adwan, Silvani Ilhani Fahira
Journal of Hypermedia & Technology-Enhanced Learning (J-HyTEL)
Augmented Reality Applications
article

Augmented Reality to Enhance Informatics Learning Outcomes: A Quasi-Experimental Study in Vocational Education

Ika Parma Dewi, Richelle C. Castro, Ahmad Samed Al‐Adwan, Silvani Ilhani Fahira
article en

Abstract

This study examines the effect of Augmented Reality (AR)-based learning media on Informatics learning outcomes at SMK Negeri 1 Bukittinggi, a vocational school recognized as a Centre of Excellence. Using a quasi-experimental pretest-posttest control group design, the study involved 70 tenth-grade students, divided into an experimental group (receiving AR-based learning media) and a control group (receiving traditional methods). The AR-based learning media focused on abstract Informatics concepts, such as algorithms and computer hardware, through interactive and immersive experiences. Results showed a significant improvement in the experimental group, with a mean post-test score difference of 7.31 points (p < 0.001). Statistical tests confirmed that the data met the assumptions of normality and homogeneity. Grounded in the cognitive theory of multimedia learning, the study highlights AR’s potential to enhance engagement, comprehension, and knowledge retention by integrating theoretical and practical knowledge. Despite limitations, such as a focus on cognitive outcomes and reliance on technological infrastructure, the research highlights AR’s transformative role in vocational education. Future studies should explore AR’s scalability in under-resourced settings, its long-term effects, and its applicability across several disciplines.

Journal of Hypermedia & Technology-Enhanced Learning (J-HyTEL)Vol. 3(2)
Al-Ahliyya Amman University (JO), Bulacan State University (PH), State University of Padang (ID)
Openalex Percentile: Top 87%
Augmented Reality Applications
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Augmented Reality to Enhance Informatics Learning Outcomes: A Quasi-Experimental Study in Vocational Education — Ika Parma Dewi, Richelle C. Castro, et al. · Journal of Hypermedia & Technology-Enhanced Learning (J-HyTEL) (2025) | TGRS Research Map | TGRS