The use of animation in the interpretation of fiction and mathematical text in elementary school

The authors of the article introduce readers to the technology of developing educational animation and its application in the interpretation of artistic and mathematical texts in elementary school. The paper suggests algorithms of actions for the development of visualization, focusing on the text, its details, and the image system in the process of interpretive activity using animation. Examples of technology for developing visual representations of abstract mathematical concepts and relationships using animation are given; creating animations to represent the concepts of «number», «addition of single digits» and others. In interpreting a literary text, animation helps to visualize images and events, to focus on important details, to create an emotional mood and to develop creative imagination. In interpreting a mathematical text, it is important to visualize abstract mathematical concepts and relationships, visualize the process of solving problems, create problematic situations, and develop an interest in mathematics. The use of animation as an interpretive activity tool depends on the style, genre, type, content of the text, the target audience, and the planned learning outcome. The article presents step-by-step steps for self-design and development of animation videos for working on text interpretation, formulates practical recommendations for integrating animation into the learning process, including steps of working with animation, examples of tasks and forms of use. The authors note that the integration of animation into the educational process is implemented on the principle of «from simple to complex» and is implemented both by watching ready-made videos and by creating author's products using digital tools (programs, services, designers) and, last but not least, taking into account the basic principle: animation materials should illustrate the text, not to replace it, and to be understandable to elementary school students.

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Publication Details

Journal
Samara Journal of Science
Published
2025-03-01
DOI
https://doi.org/10.55355/snv2025141303
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

The use of animation in the interpretation of fiction and mathematical text in elementary school

Svetlana Ivanovna Grakhova, Nina Leonidovna Belyaeva, Tansylu Ilhamovna Yarulina
Samara Journal of Science
Educational Games and Gamification
article

The use of animation in the interpretation of fiction and mathematical text in elementary school

Svetlana Ivanovna Grakhova, Nina Leonidovna Belyaeva, Tansylu Ilhamovna Yarulina
article en

Abstract

The authors of the article introduce readers to the technology of developing educational animation and its application in the interpretation of artistic and mathematical texts in elementary school. The paper suggests algorithms of actions for the development of visualization, focusing on the text, its details, and the image system in the process of interpretive activity using animation. Examples of technology for developing visual representations of abstract mathematical concepts and relationships using animation are given; creating animations to represent the concepts of «number», «addition of single digits» and others. In interpreting a literary text, animation helps to visualize images and events, to focus on important details, to create an emotional mood and to develop creative imagination. In interpreting a mathematical text, it is important to visualize abstract mathematical concepts and relationships, visualize the process of solving problems, create problematic situations, and develop an interest in mathematics. The use of animation as an interpretive activity tool depends on the style, genre, type, content of the text, the target audience, and the planned learning outcome. The article presents step-by-step steps for self-design and development of animation videos for working on text interpretation, formulates practical recommendations for integrating animation into the learning process, including steps of working with animation, examples of tasks and forms of use. The authors note that the integration of animation into the educational process is implemented on the principle of «from simple to complex» and is implemented both by watching ready-made videos and by creating author's products using digital tools (programs, services, designers) and, last but not least, taking into account the basic principle: animation materials should illustrate the text, not to replace it, and to be understandable to elementary school students.

Samara Journal of ScienceVol. 14(1)
Pedagogical University (MZ), Naberezhnye Chelny State Pedagogical Institute (RU)
Openalex Percentile: Top 84%
Educational Games and Gamification
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