Learning collusive strategies with function approximation algorithms

This paper presents an algorithm called Q-function based on the gradient-decent function approximation that learns a dynamic environment that depends on the market dynamics. Q-function is able to learn a pricing strategy in a non-stationary environment estimating a function that is linear in parameters. Throughout the game, both firms face a trade-off between setting the prices that they have learned to be optimal at each state and exploring new pricing strategies that can allow them to learn better estimations of our function approximation. After running 1000 simulations for the baseline parameters in a duopolistic market where each firm is modeled by a Q-function, it is observed that the Q-function firms converged to supra-competitive prices beyond the Nash equilibrium price for the one shot game. Hence, Q-function with a somewhat restrictive structure can converge to collusive outcomes. However, the collusive behaviour of these algorithms can be altered by applying external shocks that force the algorithms to follow a competitive path.

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Publication Details

Journal
Journal of Dynamics and Games
Published
2025-06-27
DOI
https://doi.org/10.3934/jdg.2025033
Primary Topic
Metaheuristic Optimization Algorithms Research
Type
article
Field-Weighted Citation Impact
0.00

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article

Learning collusive strategies with function approximation algorithms

Miguel Á. González Ballester, Penélope Hernández
Journal of Dynamics and Games
Metaheuristic Optimization Algorithms Research
article

Learning collusive strategies with function approximation algorithms

Miguel Á. González Ballester, Penélope Hernández
article en

Abstract

This paper presents an algorithm called Q-function based on the gradient-decent function approximation that learns a dynamic environment that depends on the market dynamics. Q-function is able to learn a pricing strategy in a non-stationary environment estimating a function that is linear in parameters. Throughout the game, both firms face a trade-off between setting the prices that they have learned to be optimal at each state and exploring new pricing strategies that can allow them to learn better estimations of our function approximation. After running 1000 simulations for the baseline parameters in a duopolistic market where each firm is modeled by a Q-function, it is observed that the Q-function firms converged to supra-competitive prices beyond the Nash equilibrium price for the one shot game. Hence, Q-function with a somewhat restrictive structure can converge to collusive outcomes. However, the collusive behaviour of these algorithms can be altered by applying external shocks that force the algorithms to follow a competitive path.

Journal of Dynamics and GamesVol. 15(0)
Universitat de València (ES)
Generalitat Valenciana
Openalex Percentile: Top 93%
Metaheuristic Optimization Algorithms Research
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