Virtual chocolate: the role of olfactory cues in multisensory VR on perceived realism, food enjoyment, and snack choices

Abstract This study investigates the effects of different levels of realism: Reality (Real), Virtual Reality (VR), and Multisensory Virtual Reality (VRS) with olfactory cues, on human perception of realism and eating behaviour. The study (N = 130) compared enjoyment levels, snack choice, and consumption time across the three realism conditions, as well as presence and motion sickness scores between the two virtual conditions. Participants in the Real condition physically consumed real chocolate, while participants in the VR and VRS conditions imitated consumption using virtual chocolate. Results showed that enjoyment scores were initially higher in the Real condition compared to VR and VRS but declined with each iteration of chocolate consumption, while VR enjoyment remained stable. Participants in the VR and VRS conditions were more likely to choose chocolate over banana post-experiment than those in the Real condition. No significant differences in presence or motion sickness were observed between VR conditions. These findings suggest that Multisensory VR could be an effective tool for influencing eating behaviour.

Authors

Institutions

Publication Details

Journal
Virtual Reality
Published
2025-06-27
DOI
https://doi.org/10.1007/s10055-025-01175-4
Citations
2
Primary Topic
Olfactory and Sensory Function Studies
Type
article
Field-Weighted Citation Impact
2.93

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Virtual chocolate: the role of olfactory cues in multisensory VR on perceived realism, food enjoyment, and snack choices

Danel Zholzhanova, Alan Chalmers, Kurt Debattista, Shuangying Wei et al.
2 citations
Virtual Reality
Olfactory and Sensory Function Studies
2.93
article

Virtual chocolate: the role of olfactory cues in multisensory VR on perceived realism, food enjoyment, and snack choices

Danel Zholzhanova, Alan Chalmers, Kurt Debattista, Shuangying Wei, Neel Ocean
article en
2 citations

Abstract

Abstract This study investigates the effects of different levels of realism: Reality (Real), Virtual Reality (VR), and Multisensory Virtual Reality (VRS) with olfactory cues, on human perception of realism and eating behaviour. The study (N = 130) compared enjoyment levels, snack choice, and consumption time across the three realism conditions, as well as presence and motion sickness scores between the two virtual conditions. Participants in the Real condition physically consumed real chocolate, while participants in the VR and VRS conditions imitated consumption using virtual chocolate. Results showed that enjoyment scores were initially higher in the Real condition compared to VR and VRS but declined with each iteration of chocolate consumption, while VR enjoyment remained stable. Participants in the VR and VRS conditions were more likely to choose chocolate over banana post-experiment than those in the Real condition. No significant differences in presence or motion sickness were observed between VR conditions. These findings suggest that Multisensory VR could be an effective tool for influencing eating behaviour.

Virtual RealityVol. 29(3)
University of Warwick (GB)
University of Warwick
Openalex Percentile: Top 10%
Olfactory and Sensory Function Studies
2.93
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.