Retrofitting a Virtual Instrument DSL with Programming Abstractions

KSP is an imperative DSL in music production that enables realistic modelling of musical instruments in real-time using Kontakt as a runtime environment. Once a niche topic for hobbyists, the field has since professionalized, with Kontakt becoming an industry standard. Its scripting language, however, has not evolved much, lacking modern functional and data abstractions while remaining closed-source. This paper proposes transformations that introduce modularity and basic abstraction principles to KSP. This entails functions with parameters and return values, recursive data types, and the implementation of lexical scope to replace the current global variable management. The transformations have been implemented in a preprocessing compiler framework--preceding the actual KSP interpreter--to an extend, that allows for the new syntax elements to be used in real-world KSP scripts.

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Publication Details

Published
2025-06-27
DOI
https://doi.org/10.1145/3742876.3742878
Primary Topic
Embedded Systems Design Techniques
Type
article
Field-Weighted Citation Impact
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article

Retrofitting a Virtual Instrument DSL with Programming Abstractions

Sebastian Erdweg, Mathias Vatter
Embedded Systems Design Techniques
article

Retrofitting a Virtual Instrument DSL with Programming Abstractions

Sebastian Erdweg, Mathias Vatter
article en

Abstract

KSP is an imperative DSL in music production that enables realistic modelling of musical instruments in real-time using Kontakt as a runtime environment. Once a niche topic for hobbyists, the field has since professionalized, with Kontakt becoming an industry standard. Its scripting language, however, has not evolved much, lacking modern functional and data abstractions while remaining closed-source. This paper proposes transformations that introduce modularity and basic abstraction principles to KSP. This entails functions with parameters and return values, recursive data types, and the implementation of lexical scope to replace the current global variable management. The transformations have been implemented in a preprocessing compiler framework--preceding the actual KSP interpreter--to an extend, that allows for the new syntax elements to be used in real-world KSP scripts.

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Embedded Systems Design Techniques
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