Near-Optimal Leader Election in Population Protocols on Graphs

Abstract In the stochastic population protocol model, we are given a connected graph with n nodes, and in every time step, a scheduler samples an edge of the graph uniformly at random and the nodes connected by this edge interact. A fundamental task in this model is stable leader election , in which all nodes start in an identical state and the aim is to reach a configuration in which (1) exactly one node is elected as leader and (2) this node remains as the unique leader no matter what sequence of interactions follows. On cliques , the complexity of this problem has recently been settled: time-optimal protocols stabilize in $$\Theta (n \log n)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>Θ</mml:mi> <mml:mo>(</mml:mo> <mml:mi>n</mml:mi> <mml:mo>log</mml:mo> <mml:mi>n</mml:mi> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> expected steps using $$\Theta (\log \log n)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>Θ</mml:mi> <mml:mo>(</mml:mo> <mml:mo>log</mml:mo> <mml:mo>log</mml:mo> <mml:mi>n</mml:mi> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> states, whereas protocols that use O (1) states require $$\Theta (n^2)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>Θ</mml:mi> <mml:mo>(</mml:mo> <mml:msup> <mml:mi>n</mml:mi> <mml:mn>2</mml:mn> </mml:msup> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> expected steps. In this work, we investigate the complexity of stable leader election on graphs. We provide the first non-trivial time lower bounds on general graphs, showing that, when moving beyond cliques, the complexity of stable leader election can range from O (1) to $$\Theta (n^3)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>Θ</mml:mi> <mml:mo>(</mml:mo> <mml:msup> <mml:mi>n</mml:mi> <mml:mn>3</mml:mn> </mml:msup> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> expected steps. We describe a protocol that is time-optimal on many graph families, but uses polynomially-many states. In contrast, we give a near-time-optimal protocol that uses only $$O(\log ^2n)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>O</mml:mi> <mml:mo>(</mml:mo> <mml:msup> <mml:mo>log</mml:mo> <mml:mn>2</mml:mn> </mml:msup> <mml:mi>n</mml:mi> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> states that is at most a factor $$O(\log n)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>O</mml:mi> <mml:mo>(</mml:mo> <mml:mo>log</mml:mo> <mml:mi>n</mml:mi> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> slower. Finally, we observe that for many graphs the constant-state protocol of Beauquier et al. [OPODIS 2013] is at most a factor $$O(n \log n)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>O</mml:mi> <mml:mo>(</mml:mo> <mml:mi>n</mml:mi> <mml:mo>log</mml:mo> <mml:mi>n</mml:mi> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> slower than the fast polynomial-state protocol, and among constant-state protocols, this protocol has near-optimal average case complexity on dense random graphs.

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Journal
Distributed Computing
Published
2025-06-27
DOI
https://doi.org/10.1007/s00446-025-00487-7
Primary Topic
Distributed systems and fault tolerance
Type
article
Field-Weighted Citation Impact
0.00

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article

Near-Optimal Leader Election in Population Protocols on Graphs

Sasha Voitovych, Dan Alistarh, Joel Rybicki
Distributed Computing
Distributed systems and fault tolerance
article

Near-Optimal Leader Election in Population Protocols on Graphs

Sasha Voitovych, Dan Alistarh, Joel Rybicki
article en

Abstract

Abstract In the stochastic population protocol model, we are given a connected graph with n nodes, and in every time step, a scheduler samples an edge of the graph uniformly at random and the nodes connected by this edge interact. A fundamental task in this model is stable leader election , in which all nodes start in an identical state and the aim is to reach a configuration in which (1) exactly one node is elected as leader and (2) this node remains as the unique leader no matter what sequence of interactions follows. On cliques , the complexity of this problem has recently been settled: time-optimal protocols stabilize in $$\Theta (n \log n)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>Θ</mml:mi> <mml:mo>(</mml:mo> <mml:mi>n</mml:mi> <mml:mo>log</mml:mo> <mml:mi>n</mml:mi> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> expected steps using $$\Theta (\log \log n)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>Θ</mml:mi> <mml:mo>(</mml:mo> <mml:mo>log</mml:mo> <mml:mo>log</mml:mo> <mml:mi>n</mml:mi> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> states, whereas protocols that use O (1) states require $$\Theta (n^2)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>Θ</mml:mi> <mml:mo>(</mml:mo> <mml:msup> <mml:mi>n</mml:mi> <mml:mn>2</mml:mn> </mml:msup> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> expected steps. In this work, we investigate the complexity of stable leader election on graphs. We provide the first non-trivial time lower bounds on general graphs, showing that, when moving beyond cliques, the complexity of stable leader election can range from O (1) to $$\Theta (n^3)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>Θ</mml:mi> <mml:mo>(</mml:mo> <mml:msup> <mml:mi>n</mml:mi> <mml:mn>3</mml:mn> </mml:msup> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> expected steps. We describe a protocol that is time-optimal on many graph families, but uses polynomially-many states. In contrast, we give a near-time-optimal protocol that uses only $$O(\log ^2n)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>O</mml:mi> <mml:mo>(</mml:mo> <mml:msup> <mml:mo>log</mml:mo> <mml:mn>2</mml:mn> </mml:msup> <mml:mi>n</mml:mi> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> states that is at most a factor $$O(\log n)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>O</mml:mi> <mml:mo>(</mml:mo> <mml:mo>log</mml:mo> <mml:mi>n</mml:mi> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> slower. Finally, we observe that for many graphs the constant-state protocol of Beauquier et al. [OPODIS 2013] is at most a factor $$O(n \log n)$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mi>O</mml:mi> <mml:mo>(</mml:mo> <mml:mi>n</mml:mi> <mml:mo>log</mml:mo> <mml:mi>n</mml:mi> <mml:mo>)</mml:mo> </mml:mrow> </mml:math> slower than the fast polynomial-state protocol, and among constant-state protocols, this protocol has near-optimal average case complexity on dense random graphs.

Distributed ComputingVol. 38(3)
Institute of Science and Technology Austria (AT), Humboldt-Universität zu Berlin (DE), IIT@MIT (US)
Humboldt-Universität zu Berlin
Openalex Percentile: Top 84%
Distributed systems and fault tolerance
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