Game design as multimodal intervention: Exploring Cuban media reality through the ethnographic video game <i>PakeTown</i>

Abstract The mobile video game PakeTown presents an ethnographic depiction of the history of alternative media distribution in Cuba. It is a joint project between a multimodal anthropologist and a Cuban media artist working with ConWiro, an independent Cuban game studio. We discuss our game as a multimodal intervention that generated new conversations with our research participants, new modes of collaboration, as well as new knowledge about our field that we wouldn't have been able to gather through traditional (non‐interventionist) fieldwork methods such as interviews and participant observation. Developing PakeTown in conjunction with one of the initial video game companies in Cuba's still tightly regulated private sector provided a valuable understanding of how its founders, as key figures in the islands' emergent digital culture, overcame complex technological and political constraints at a time of profound social change. Moreover, the process of designing and marketing the game to resonate with local audiences offered us intriguing new insights into Cubans' everyday media consumption patterns. A supplemental guide to teaching this article is available at visualanthropologyreview.org/var411‐suppl‐koehn.

Authors

Institutions

Publication Details

Journal
Visual Anthropology Review
Published
2025-01-01
DOI
https://doi.org/10.1111/var.70010
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Game design as multimodal intervention: Exploring Cuban media reality through the ethnographic video game PakeTown

Nestor Siré, Steffen Köhn
Visual Anthropology Review
Digital Games and Media
article

Game design as multimodal intervention: Exploring Cuban media reality through the ethnographic video game PakeTown

Nestor Siré, Steffen Köhn
article en

Abstract

Abstract The mobile video game PakeTown presents an ethnographic depiction of the history of alternative media distribution in Cuba. It is a joint project between a multimodal anthropologist and a Cuban media artist working with ConWiro, an independent Cuban game studio. We discuss our game as a multimodal intervention that generated new conversations with our research participants, new modes of collaboration, as well as new knowledge about our field that we wouldn't have been able to gather through traditional (non‐interventionist) fieldwork methods such as interviews and participant observation. Developing PakeTown in conjunction with one of the initial video game companies in Cuba's still tightly regulated private sector provided a valuable understanding of how its founders, as key figures in the islands' emergent digital culture, overcame complex technological and political constraints at a time of profound social change. Moreover, the process of designing and marketing the game to resonate with local audiences offered us intriguing new insights into Cubans' everyday media consumption patterns. A supplemental guide to teaching this article is available at visualanthropologyreview.org/var411‐suppl‐koehn.

Visual Anthropology ReviewVol. 41(1)
Aarhus University (DK)
Deutsche Forschungsgemeinschaft
Openalex Percentile: Top 80%
Digital Games and Media
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Game design as multimodal intervention: Exploring Cuban media reality through the ethnographic video game <i>PakeTown</i> — Nestor Siré, Steffen Köhn · Visual Anthropology Review (2025) | TGRS Research Map | TGRS