The Value of Immersion in Co-Present, Collaborative Safety Review

Young professionals are taught and trained in many ways; educators are continually seeking better ways to deliver engaging and relevant content. No exception is the field of Building and Construction, where undergraduate education faces a gap between classroom and practice. In this paper we describe an ongoing multidisciplinary collaboration focused on using Virtual and Augmented Reality to provide authentic educational experiences. Specifically, we created several cross-platform lab exercises that take students into dangerous construction situations where they must identify a number of safety violations. The students rotated through several visualization venues, each with different levels of immersion: from a laptop to a projector to a CAVE with 3 walls and a floor. Subjective survey data from the students indicates a significant positive effect of larger, interactive immersive displays.

Authors

Institutions

Publication Details

Published
2025-03-08
DOI
https://doi.org/10.1109/vrw66409.2025.11045961
Primary Topic
Evacuation and Crowd Dynamics
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

The Value of Immersion in Co-Present, Collaborative Safety Review

Ashley Johnson, Nazila Roofigari‐Esfahan, Nicholas F. Polys, Ayat Mohammed
Evacuation and Crowd Dynamics
article

The Value of Immersion in Co-Present, Collaborative Safety Review

Ashley Johnson, Nazila Roofigari‐Esfahan, Nicholas F. Polys, Ayat Mohammed
article en

Abstract

Young professionals are taught and trained in many ways; educators are continually seeking better ways to deliver engaging and relevant content. No exception is the field of Building and Construction, where undergraduate education faces a gap between classroom and practice. In this paper we describe an ongoing multidisciplinary collaboration focused on using Virtual and Augmented Reality to provide authentic educational experiences. Specifically, we created several cross-platform lab exercises that take students into dangerous construction situations where they must identify a number of safety violations. The students rotated through several visualization venues, each with different levels of immersion: from a laptop to a projector to a CAVE with 3 walls and a floor. Subjective survey data from the students indicates a significant positive effect of larger, interactive immersive displays.

Virginia Tech (US)
Openalex Percentile: Top 82%
Evacuation and Crowd Dynamics
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

The Value of Immersion in Co-Present, Collaborative Safety Review — Ashley Johnson, Nazila Roofigari‐Esfahan, et al. · (2025) | TGRS Research Map | TGRS