Using simulated annealing algorithm to optimize three-dimensional spatial structure in environmental art design

Existing methods for optimizing three-dimensional spatial structures in environmental art design often rely on subjective experience and intuition, lacking scientific rigor and systematic quantitative analysis. This limitation frequently results in suboptimal solutions, particularly in multi-objective optimization scenarios where local optima are prevalent, thereby restricting innovation and practicality. To address these challenges, this paper proposes the use of the simulated annealing (SA) algorithm to optimize spatial structures. A multi-objective optimization model is constructed, integrating functionality, aesthetics, and space utilization, with mathematical modeling employed to quantify these objectives. To enhance solution quality, a hybrid strategy combining domain knowledge with Latin hypercube sampling ensures uniformity and representativeness of initial solutions. The SA algorithm is configured with carefully selected parameters, including initial temperature and cooling rate, while a comprehensive penalty function handles multi-dimensional constraints. The transition probability mechanism further improves global search capability, preventing premature convergence. Experimental results demonstrate the algorithm’s superior performance: an average generation speed of 3.28 seconds/scheme, optimization time of 21.85 minutes, functional realization rate of 90.83%, space utilization rate of 94.79%, and significantly higher aesthetic scores compared to other methods. This study bridges the gap between artistic creativity and computational optimization, offering a transformative approach to spatial design. By enabling innovative, efficient, and balanced solutions, it advances intelligent methodologies in environmental art design, fostering sustainable and aesthetically pleasing environments.

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Publication Details

Journal
Journal of Computational Methods in Sciences and Engineering
Published
2025-03-04
DOI
https://doi.org/10.1177/14727978251324146
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
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article

Using simulated annealing algorithm to optimize three-dimensional spatial structure in environmental art design

Y. Mao
Journal of Computational Methods in Sciences and Engineering
Computer Graphics and Visualization Techniques
article

Using simulated annealing algorithm to optimize three-dimensional spatial structure in environmental art design

Y. Mao
article en

Abstract

Existing methods for optimizing three-dimensional spatial structures in environmental art design often rely on subjective experience and intuition, lacking scientific rigor and systematic quantitative analysis. This limitation frequently results in suboptimal solutions, particularly in multi-objective optimization scenarios where local optima are prevalent, thereby restricting innovation and practicality. To address these challenges, this paper proposes the use of the simulated annealing (SA) algorithm to optimize spatial structures. A multi-objective optimization model is constructed, integrating functionality, aesthetics, and space utilization, with mathematical modeling employed to quantify these objectives. To enhance solution quality, a hybrid strategy combining domain knowledge with Latin hypercube sampling ensures uniformity and representativeness of initial solutions. The SA algorithm is configured with carefully selected parameters, including initial temperature and cooling rate, while a comprehensive penalty function handles multi-dimensional constraints. The transition probability mechanism further improves global search capability, preventing premature convergence. Experimental results demonstrate the algorithm’s superior performance: an average generation speed of 3.28 seconds/scheme, optimization time of 21.85 minutes, functional realization rate of 90.83%, space utilization rate of 94.79%, and significantly higher aesthetic scores compared to other methods. This study bridges the gap between artistic creativity and computational optimization, offering a transformative approach to spatial design. By enabling innovative, efficient, and balanced solutions, it advances intelligent methodologies in environmental art design, fostering sustainable and aesthetically pleasing environments.

Journal of Computational Methods in Sciences and EngineeringVol. 25(4)
Openalex Percentile: Top 74%
Computer Graphics and Visualization Techniques
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Using simulated annealing algorithm to optimize three-dimensional spatial structure in environmental art design — Y. Mao · Journal of Computational Methods in Sciences and Engineering (2025) | TGRS Research Map | TGRS