The impact of freestyle swimming based on project based learning

Aim to test the impact of project-based learning freestyle swimming on improving students' freestyle swimming ability. This research used the Pre-Experimental designs method with One-Group Pretest-Posttest design. The sampling technique used random sampling on the population of students who were taking swimming courses so that 16 samples were selected. The research location was one of the universities in Makassar City. Data analysis techniques for hypothesis testing used N-Gain Score (%). Result: The average N Gain Score (%) was 56% in the moderate or quite effective category. This shows that freestyle swimming based on project based learning has proven to be effective significantly in improving students' freestyle swimming abilities.

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Publication Details

Journal
Bravo’s Jurnal Program Studi Pendidikan Jasmani dan Kesehatan
Published
2025-05-17
DOI
https://doi.org/10.32682/bravos.v13si2/146
Citations
1
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
3.44
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article

The impact of freestyle swimming based on project based learning

Kurnia Rusli, Andi Ihsan, Syamsul Bachri Thalib, Firmansyah Dahlan
1 citations
Bravo’s Jurnal Program Studi Pendidikan Jasmani dan Kesehatan
Educational Games and Gamification
3.44
article

The impact of freestyle swimming based on project based learning

Kurnia Rusli, Andi Ihsan, Syamsul Bachri Thalib, Firmansyah Dahlan
article en
1 citations

Abstract

Aim to test the impact of project-based learning freestyle swimming on improving students' freestyle swimming ability. This research used the Pre-Experimental designs method with One-Group Pretest-Posttest design. The sampling technique used random sampling on the population of students who were taking swimming courses so that 16 samples were selected. The research location was one of the universities in Makassar City. Data analysis techniques for hypothesis testing used N-Gain Score (%). Result: The average N Gain Score (%) was 56% in the moderate or quite effective category. This shows that freestyle swimming based on project based learning has proven to be effective significantly in improving students' freestyle swimming abilities.

Bravo’s Jurnal Program Studi Pendidikan Jasmani dan KesehatanVol. 13(Special Issue 2)
State University of Makassar (ID)
Openalex Percentile: Top 9%
Educational Games and Gamification
3.44
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