ANALISIS PENGGUNAAN KOMIK SEBAGAI MEDIA PEMBELAJARAN DALAM EVALUASI PEMBELAJARAN SEJARAH UNTUK MENINGKATKAN KREATIVITAS PESERTA DIDIK FASE E

The problem raised in this article is the lack of creativity of students in learning history in phase E. The purpose of this research is to find out the analysis of the use of comics as a teaching aid in evaluating history learning to improve students' creativity. The paradigm that develops in learning history is that it tends to be memorized and less varied. The research applied by the author uses descriptive qualitative research methods. The approach used is observation in the form of taking a questionnaire addressed to students in phase E as many as 20 students. phase E and the questionnaire consists of 10 questions. The results of the study concluded that the use of comic media is an important aspect to support learning and increase students' creativity in learning history phase E.

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Publication Details

Journal
Sukma Jurnal Pendidikan
Published
2025-06-24
DOI
https://doi.org/10.32533/09102.2025
Primary Topic
STEM Education
Type
article
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article

ANALISIS PENGGUNAAN KOMIK SEBAGAI MEDIA PEMBELAJARAN DALAM EVALUASI PEMBELAJARAN SEJARAH UNTUK MENINGKATKAN KREATIVITAS PESERTA DIDIK FASE E

Tomy Wijaya, Muhammad Reza Pahlevi, Fatimah Alauwiyah
Sukma Jurnal Pendidikan
STEM Education
article

ANALISIS PENGGUNAAN KOMIK SEBAGAI MEDIA PEMBELAJARAN DALAM EVALUASI PEMBELAJARAN SEJARAH UNTUK MENINGKATKAN KREATIVITAS PESERTA DIDIK FASE E

Tomy Wijaya, Muhammad Reza Pahlevi, Fatimah Alauwiyah
article en

Abstract

The problem raised in this article is the lack of creativity of students in learning history in phase E. The purpose of this research is to find out the analysis of the use of comics as a teaching aid in evaluating history learning to improve students' creativity. The paradigm that develops in learning history is that it tends to be memorized and less varied. The research applied by the author uses descriptive qualitative research methods. The approach used is observation in the form of taking a questionnaire addressed to students in phase E as many as 20 students. phase E and the questionnaire consists of 10 questions. The results of the study concluded that the use of comic media is an important aspect to support learning and increase students' creativity in learning history phase E.

Sukma Jurnal PendidikanVol. 9(1)
Sriwijaya University (ID)
Openalex Percentile: Top 84%
STEM Education
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ANALISIS PENGGUNAAN KOMIK SEBAGAI MEDIA PEMBELAJARAN DALAM EVALUASI PEMBELAJARAN SEJARAH UNTUK MENINGKATKAN KREATIVITAS PESERTA DIDIK FASE E — Tomy Wijaya, Muhammad Reza Pahlevi, et al. · Sukma Jurnal Pendidikan (2025) | TGRS Research Map | TGRS